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Commit Graph

60 Commits

Author SHA1 Message Date
Dydzio
7a701b39fb
Update mapeditor/mapsettings/timedevent.h
Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
2024-12-05 21:02:54 +01:00
Dydzio
e9be46af98 Merge branch 'develop' into timed_events_objects_removal 2024-12-03 17:27:24 +01:00
Ivan Savenko
ba9e3dca9d Mod management rework, part 1
- Replaced CModInfo class with constant ModDescription class
- Simplified mod loading logic
- Extracted some functionality from ModHandler into separate classes for
future reuse by Launcher
2024-11-26 13:55:46 +00:00
Ivan Savenko
60fe8a05b9
Merge pull request #4775 from dydzio0614/map-editor-event-day-fix
Count days from 1 instead of 0 in map editor timed event UI
2024-10-15 18:00:23 +03:00
Dydzio
69b6e9c167 Count days from 1 instead of 0 in map editor timed event UI 2024-10-14 17:19:34 +02:00
Ivan Savenko
10ad0fc760 Split CHeroHandler.cpp/.h into 1 file per class
All parts of CHeroHandler.cpp are now in lib/entities/hero
Adjusted includes to use new paths
No functionality changes
2024-10-13 14:01:09 +00:00
Ivan Savenko
a8f8c3f4b1 Replaced most of accesses to CGObjectInstance::pos with anchorPoint() 2024-10-09 15:43:46 +00:00
godric3
d3db673df2 Fic build 2024-10-01 07:12:27 +02:00
godric3
d078c5ff2d store ObjectInstanceID of objects to remove instead of their position 2024-09-30 20:44:40 +02:00
godric3
e50ba14bbe Use exact position of object to remove + add object name to list of objects to remove 2024-09-30 19:17:21 +02:00
godric3
253af651cc Add map editor ui to set objects to remove on timed event 2024-09-29 13:37:24 +02:00
Dydzio
cf5ce96aeb Backend implementation of object removal possibility by timed map events 2024-09-23 21:45:50 +02:00
godric3
514e81406d extract PlayerColor to QString conversion to helper function 2024-09-17 20:57:05 +02:00
godric3
9baccdeeae map editor: fix event players after conversion to std::set 2024-09-16 20:25:19 +02:00
Ivan Savenko
5523e08cb7 Players affected by event is now stored as std::set instead of bitmask 2024-08-14 14:13:49 +00:00
godric3
5578346dac map editor: Allow to customize town events 2024-07-28 16:28:21 +02:00
Ivan Savenko
4aa73b40c9 Split CTownHandler into smaller chunks 2024-07-21 18:21:48 +00:00
Ivan Savenko
1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form
All text processing code is now located in lib/texts.
No changes other than code being moved around and adjustment of includes

Moved without changes:
Languages.h           -> texts/Languages.h
MetaString.*          -> texts/MetaString.*
TextOperations.*      -> texts/TextOperations.*

Split into parts:
CGeneralTextHandler.* -> texts/CGeneralTextHandler.*
                      -> texts/CLegacyConfigParser.*
                      -> texts/TextLocalizationContainer.*
                      -> texts/TextIdentifier.h
2024-07-20 12:55:17 +00:00
Laserlicht
0dd36d3c4b
replace deprecated functions 2024-06-29 14:55:56 +02:00
Laserlicht
aa506e33b9 calendar 2024-06-29 14:24:40 +02:00
Laserlicht
caaec71b9f fix 2024-06-29 14:14:21 +02:00
Laserlicht
02bd52041b extend map format 2024-06-29 13:13:59 +02:00
Alexander Wilms
02e429e973 Fix typos using https://github.com/crate-ci/typos
Changes were reviewed manually
2024-06-24 03:47:19 +02:00
Ivan Savenko
df83fa33a1 Merge branch 'vcmi/master' into 'vcmi/develop' 2024-05-31 09:34:21 +00:00
godric3
c69150f984 fix victory/loss conditions widget 2024-05-26 22:50:26 +02:00
Ivan Savenko
7461df161c lib now uses shared_ptr for entities. Removed manual memory management. 2024-05-17 15:04:05 +00:00
Evgeny Malygin
25125f96da
Fix: licenses, pragma guards, StdInc 2024-03-29 07:48:52 +02:00
Ivan Savenko
08a27663f9 Reworked JsonNode constructors to more logical form 2024-02-26 12:55:49 +02:00
Ivan Savenko
fd17133da3 Fix editor build 2024-02-06 00:40:26 +02:00
godric3
b2cd92d937 Fix initializing map editor mod settings with more than one level of submods 2024-02-03 10:36:47 +01:00
Ivan Savenko
e67e4430ba Removed most of non-const static fields in lib. Reduced header includes. 2024-01-19 13:55:22 +02:00
godric3
78b73961d1 Fix saving map settings (allowed abilities, spells, arts and heroes) 2024-01-09 21:52:11 +01:00
Ivan Savenko
52050d0ef1 Fix build 2023-11-15 15:55:19 +02:00
Ivan Savenko
96c81be68e Win/loss conditions now use VariantIdentifier. Removed non-implemented
options
2023-11-15 15:55:19 +02:00
Ivan Savenko
10e110320b Remove std::vector<boo> from Json Serializer, simplify affected code 2023-11-15 15:55:18 +02:00
nordsoft
043f54698b Fix translations in map editor / fix crash on game end 2023-10-05 23:34:29 +02:00
nordsoft
766f9cf19f Mistake fix 2023-10-05 22:55:24 +02:00
nordsoft
189f790b44 Translations bugfixes 2023-10-05 22:54:28 +02:00
nordsoft
65e63bdf69 Fix text duplicating 2023-10-01 14:04:46 +02:00
nordsoft
f6093a84f0 Add newline symbol 2023-10-01 14:00:08 +02:00
nordsoft
70796d232b Full support of maps translations 2023-09-29 00:24:45 +02:00
nordsoft
ae073ee35d Remove unused identifiers 2023-09-28 23:15:36 +02:00
nordsoft
38d12bbe8c Final changes for map editor translations 2023-09-28 22:48:52 +02:00
nordsoft
ab85e724eb Read-only UI logic for translations 2023-09-28 16:20:21 +02:00
nordsoft
db93b8eaa1 UI draft for map translations 2023-09-28 15:29:43 +02:00
nordsoft
dbf3cad796 Register all text IDs in map editor 2023-09-28 14:49:47 +02:00
nordsoft
232b3e8cf6 Compile map editor 2023-09-28 13:28:37 +02:00
nordsoft
a05f8339ae Proper mod compatibility check system 2023-09-21 04:31:08 +02:00
nordsoft
6a0b26d402 Object picker for victory/loss conditions 2023-09-11 20:37:26 +02:00
nordsoft
1ac886ca71 Refactor abstract settings to have map controller 2023-09-11 20:37:26 +02:00