Andrii Danylchenko
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b261734905
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Nullkiller AI: new prioritization engine
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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e6eb9ccc03
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Nullkiller: dismising and hiring hero in order to defend town
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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642f3a3fa4
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Nullkiller: fix a few freezes
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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2798dcd6c5
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Nullkiller: remove PRI* print macroses
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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682707e4f1
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Nullkiller: fix build and warnings
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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ada76a5603
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Nullkiller: fix file headers, move fuzzy config to ai folder
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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1d561b9882
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Nullkiller: fixes for partly visible objs
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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5fe2630c64
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Nullkiller: rework prioritization, add hero roles, skills and other variables
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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4bf653f596
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AI: danger hitmap using visible enemy heroes
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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286d084445
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Nullkiller: better tracing and hero locking for hero chain
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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ffa626dc2f
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AI: add ExecuteChain goal
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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ff57a52001
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Nullkiller: hero chain stabilisation
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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fa39279c82
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Nullkiller - rough stabilisation
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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cd0f479d7e
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Nullkiller: rough implementation of prioritization
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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eee145c486
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Nullkiller: rough implementation of capture objects and recruit hero behaviors
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2021-07-26 21:02:50 +03:00 |
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