Laserlicht
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02bd52041b
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extend map format
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2024-06-29 13:13:59 +02:00 |
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Alexander Wilms
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02e429e973
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Fix typos using https://github.com/crate-ci/typos
Changes were reviewed manually
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2024-06-24 03:47:19 +02:00 |
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Ivan Savenko
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3bea383b59
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Merge branch 'vcmi/beta' into 'vcmi/develop'
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2024-06-21 12:58:36 +00:00 |
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Ivan Savenko
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e5dba942ac
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Clear buffer (if any). Avoids false-positives with memcheck if buffer
contains old data
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2024-06-12 18:13:21 +00:00 |
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Ivan Savenko
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615361a4d2
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Remove excessive casts to void
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2024-06-01 12:18:23 +00:00 |
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Ivan Savenko
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df83fa33a1
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Merge branch 'vcmi/master' into 'vcmi/develop'
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2024-05-31 09:34:21 +00:00 |
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Ivan Savenko
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888149c6f6
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Implemented simple versioning system for multiplayer
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2024-05-29 20:08:32 +00:00 |
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Ivan Savenko
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5c2ca380ab
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Merge pull request #4052 from vcmi/bank_battle
Config option for regular unit placement in Black Tower
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2024-05-29 22:55:22 +03:00 |
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Tomasz Zieliński
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098c88eff4
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Update serialization version
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2024-05-29 20:52:59 +02:00 |
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Ivan Savenko
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2ff28f6957
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Merge pull request #4018 from IvanSavenko/voting
[1.5.2?] Multiplayer voting
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2024-05-29 18:13:42 +03:00 |
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Ivan Savenko
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f8a206b0c6
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Fix serialization of size_t breaking 32<->64 bit compatibility
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2024-05-23 12:46:28 +00:00 |
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Ivan Savenko
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10b50cd905
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It is now possible to vote for simturns and turn timer changes
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2024-05-19 18:31:32 +00:00 |
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Ivan Savenko
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8754e0ebb3
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Code formatting and cleanup
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2024-05-17 17:10:29 +00:00 |
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Ivan Savenko
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69e33e406d
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Try to minimize dll linkage usage
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2024-05-17 13:09:45 +00:00 |
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Ivan Savenko
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03054af949
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Add description for serialization changes, fix CURRENT value
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2024-05-17 13:09:08 +00:00 |
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Ivan Savenko
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a688bc6b69
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Remove debug code
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2024-05-17 13:08:41 +00:00 |
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Ivan Savenko
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a0ad810033
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Remove old code
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2024-05-16 19:11:33 +00:00 |
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Ivan Savenko
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2ed355952c
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Added proper serialization for unordered_map
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2024-05-16 19:03:04 +00:00 |
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Ivan Savenko
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42f7a48fa4
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Simplified integer serialization code
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2024-05-16 18:53:49 +00:00 |
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Ivan Savenko
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84bc6c42db
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Added 'Serializeable' base class for classes serializeable by pointer
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2024-05-16 18:40:59 +00:00 |
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Ivan Savenko
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cce3f1cb2d
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Implemented compact serialization of integer numbers
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2024-05-15 19:50:01 +00:00 |
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Ivan Savenko
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87eac164e6
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Implemented string deduplication for serializer
Every unique string will now be serialized only once.
Reduces save size by ~20%
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2024-05-15 19:49:59 +00:00 |
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Ivan Savenko
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5b182c31df
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Add 'hasFeature' method for convenience
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2024-05-15 19:49:34 +00:00 |
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Ivan Savenko
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1bc7c29111
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Add workaround for visiting Altar of Sacrifice on 1.4 saves
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2024-05-11 13:19:07 +00:00 |
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Ivan Savenko
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151075f088
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Fix save compatibility with 1.4 that was broken by artifact costumes
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2024-04-28 20:54:33 +03:00 |
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Ivan Savenko
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5010344df0
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Added serialization of turn timer handler
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2024-04-26 13:16:02 +03:00 |
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Ivan Savenko
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50e8d1fd82
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Add save compatibility check
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2024-04-09 16:42:20 +03:00 |
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Ivan Savenko
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9e49587749
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Replace bonus string description with metastring that can properly
handle translations
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2024-04-09 16:13:30 +03:00 |
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RoboSchmied
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9c334f54fe
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Fix: 9 typos
Signed-off-by: RoboSchmied <github@roboschmie.de>
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2024-03-28 03:03:44 +01:00 |
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Ivan Savenko
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6a5696604e
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Merge pull request #3656 from SoundSSGood/backpack-management
Backpack management init
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2024-03-24 19:09:32 +02:00 |
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Kris-Ja
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ff35a27176
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Fix loading saved games (add ESerializationVersion)
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2024-03-23 22:03:06 +01:00 |
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SoundSSGood
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d143f53d7e
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using deque for hero's backpack storage
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2024-03-07 18:16:21 +02:00 |
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Alexander Wilms
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ea48257100
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Fix SonarCloud issues
Replace the use of "::value" with "std::is_abstract_v" and similar issues
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2024-03-02 14:08:03 +01:00 |
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Ivan Savenko
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d1c274f93f
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Replaced vector of strings with simple bool for flag
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2024-02-26 12:55:49 +02:00 |
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Ivan Savenko
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922966dcf8
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Renamed JsonNode::meta to more logical modScope. Member is now private
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2024-02-26 12:55:49 +02:00 |
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Ivan Savenko
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08a27663f9
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Reworked JsonNode constructors to more logical form
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2024-02-26 12:55:49 +02:00 |
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Ivan Savenko
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bc9e961252
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Better checks for incoming data
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2024-02-25 20:05:52 +02:00 |
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Ivan Savenko
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6901945b6e
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Fix possible thread race on sending packet from two threads
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2024-02-25 20:05:28 +02:00 |
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Alexander Wilms
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2ea78a5883
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Fix float comparisons
Replace this "==" with a more tolerant comparison operation.
Floating point numbers should not be tested for equality cpp:S1244
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2024-02-14 23:30:29 +01:00 |
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Ivan Savenko
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3740f8b02f
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Moved bonus parsing to a new file
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2024-02-14 15:48:06 +02:00 |
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Ivan Savenko
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c3957c2c2a
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Moved json files to new directory, split on per-class basis
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2024-02-14 13:08:24 +02:00 |
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Ivan Savenko
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f2ecd4cf11
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Merge branch 'develop' into 'lobby'
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2024-02-11 16:13:13 +02:00 |
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Ivan Savenko
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1cecaf2bf5
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Skip unresolved identifier from list of allowed heroes/artifacts in vmap
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2024-02-05 22:26:53 +02:00 |
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Ivan Savenko
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80fc2bb695
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Merge remote-tracking branch 'vcmi/develop' into lobby
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2024-02-03 21:11:34 +02:00 |
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Ivan Savenko
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bd4c7e3ac0
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Added LobbyPrepareStartGame pack to replace old workarounds
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2024-02-03 19:57:23 +02:00 |
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Ivan Savenko
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2c2bec791c
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Fixes and cleanup of game client network shutdown and restart
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2024-02-03 19:27:04 +02:00 |
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Ivan Savenko
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f97ffd8e9a
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Better handling of disconnects, code cleanup
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2024-02-02 15:32:06 +02:00 |
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Ivan Savenko
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03fcfe3392
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Use std::byte in serializer
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2024-02-02 13:09:12 +02:00 |
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Ivan Savenko
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29c0989849
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Use std::byte to manage network data
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2024-02-02 02:02:09 +02:00 |
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Ivan Savenko
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290cc1510b
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Added text container with map translations to campaign state
Fixes missing translations for heroes names customized on maps after
their transfer to next scenario
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2024-01-31 20:01:24 +02:00 |
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