Andrii Danylchenko
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157443c1df
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#3876 - allow to embark after battle for AI pathfinder
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2024-05-05 13:52:57 +03:00 |
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Ivan Savenko
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be54836401
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Merge pull request #3849 from IvanSavenko/fix_vcai_crash
Fix possible crash on AI attempting to build building in town
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2024-04-28 19:48:23 +03:00 |
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Ivan Savenko
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8fa615a8f7
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Fix possible crash on AI attempting to build building in town
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2024-04-28 12:53:10 +03:00 |
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Andrii Danylchenko
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f1d7151a93
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#3842 - fix negative link cost because of bonuses
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2024-04-28 09:11:15 +03:00 |
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Andrii Danylchenko
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39e19f79f4
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Fix #3754, #2316
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2024-04-27 13:57:50 +03:00 |
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Andrii Danylchenko
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afa766c763
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#3824 - fix cluster unlock
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2024-04-27 10:57:30 +03:00 |
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Andrii Danylchenko
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6e641dbdea
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#3824 - fix empty army with only commander issues
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2024-04-26 23:18:20 +03:00 |
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Andrii Danylchenko
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b4abb3a56c
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Merge pull request #3814 from vcmi/fixes
NKAI: fix patrolling heroes never retreat and town danger evaluation
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2024-04-23 18:52:47 +03:00 |
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Ivan Savenko
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62d15ed23c
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Merge pull request #3820 from IvanSavenko/bugfixing
Bugfixing
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2024-04-23 13:03:36 +03:00 |
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Ivan Savenko
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1b6d6c3f5e
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Disable broken visitation of external markets for VCAI
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2024-04-22 15:46:51 +03:00 |
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Ivan Savenko
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a6dead7725
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Fixed loading of text strings for hota quests
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2024-04-22 13:49:17 +03:00 |
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Ivan Savenko
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a46e022421
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Fixed format string
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2024-04-22 13:48:56 +03:00 |
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Ivan Savenko
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438ec08d72
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AI will only ignore garrisons in 'Steadwick Fall' mission (H3 logic)
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2024-04-22 11:14:58 +03:00 |
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Ivan Savenko
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e8e4446886
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Simplify NKAI settings loading code
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2024-04-22 11:14:58 +03:00 |
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Ivan Savenko
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20f323d83c
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Added 'useTroopsFromGarrisons' option to NKAI
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2024-04-22 11:14:57 +03:00 |
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Ivan Savenko
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21dff9413e
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Merge pull request #3786 from IvanSavenko/instant_movement
Instant movement
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2024-04-22 11:08:00 +03:00 |
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Ivan Savenko
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1b469036a3
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Merge pull request #3784 from dydzio0614/quick-dwellings-visit
Add handling for yes/no dialogs that can be safely skipped by player
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2024-04-22 11:06:40 +03:00 |
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Andrii Danylchenko
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390136e536
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NKAI: fix patrolling heroes never retreat and town danger evaluation
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2024-04-21 14:23:58 +03:00 |
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Andrii Danylchenko
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7aff0e63fc
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NKAI: fix parallel access to object graph
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2024-04-21 12:27:58 +03:00 |
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Andrii Danylchenko
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0935f931fa
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BattleAI: fix bypassing 2-hex moat
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2024-04-20 15:28:57 +03:00 |
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Andrii Danylchenko
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70fad45316
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Merge pull request #3770 from vcmi/nkai-multitask
NKAI: allow multiple tasks to be executed from one calculation
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2024-04-20 15:21:11 +03:00 |
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Andrii Danylchenko
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3939c4b9d3
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NKAI: stability fixes and regression
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2024-04-20 14:32:58 +03:00 |
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Ivan Savenko
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d5a2ad1be8
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Allow sending requests to move across multiple tiles at once
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2024-04-20 12:28:50 +03:00 |
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Andrii Danylchenko
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50432b9614
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Merge pull request #3782 from Alexander-Wilms/typo
Fix typo: preasure -> pressure
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2024-04-18 13:19:12 +03:00 |
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Dydzio
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19453aab41
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Add handling for yes/no dialogs that can be safely skipped by player
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2024-04-17 01:08:27 +02:00 |
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Alexander Wilms
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e70411bf1a
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Fix typo: preasure -> pressure
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2024-04-16 21:10:49 +00:00 |
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Alexander Wilms
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7d925b3689
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Fix typo: Preasure -> Pressure
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2024-04-16 21:10:15 +00:00 |
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Ivan Savenko
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ced0bbe526
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Remove "catch everything and silently ignore" block
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2024-04-16 18:54:51 +03:00 |
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Andrii Danylchenko
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ed76d8a652
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NKAI: allow multiple tasks to be executed from one calculation
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2024-04-14 16:46:05 +03:00 |
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Ivan Savenko
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9e49587749
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Replace bonus string description with metastring that can properly
handle translations
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2024-04-09 16:13:30 +03:00 |
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Ivan Savenko
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03786fb63b
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VCAI will now check whether it actually has enough gold to buy a hero
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2024-04-06 15:59:08 +03:00 |
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Andrii Danylchenko
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fd0dd7441a
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Merge pull request #3700 from vcmi/object-graph
NKAI: parallel capture objects
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2024-04-01 12:59:08 +03:00 |
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Andrii Danylchenko
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728f673763
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NKAI: remove static ai field
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2024-03-31 21:11:25 +03:00 |
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Andrii Danylchenko
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ca7c91e766
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Merge pull request #3677 from vcmi/object-graph
Object graph
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2024-03-29 20:39:56 +02:00 |
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Andrii Danylchenko
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d6f1a5c2b3
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NKAI: parallel capture objects
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2024-03-29 20:39:03 +02:00 |
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Evgeny Malygin
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25125f96da
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Fix: licenses, pragma guards, StdInc
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2024-03-29 07:48:52 +02:00 |
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Andrii Danylchenko
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ff654c2148
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NKAI: fix build
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2024-03-28 17:47:08 +02:00 |
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Andrii Danylchenko
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30d9daf62c
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NKAI: improve boat handling by object graph, a set of fixes
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2024-03-28 13:39:15 +02:00 |
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Andrii Danylchenko
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adfcb650e2
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NKAI: object graph fixes
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2024-03-25 21:04:08 +02:00 |
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Andrii Danylchenko
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3820f6f78b
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NKAI: fix headless and compilation
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2024-03-24 13:16:46 +02:00 |
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Andrii Danylchenko
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419d6a648b
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NKAI: optimize clusterization and pathfinding for object graph
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2024-03-24 09:32:54 +02:00 |
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Andrii Danylchenko
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017fb204a1
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NKAI: remove 5th dimension
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2024-03-24 09:32:54 +02:00 |
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Andrii Danylchenko
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e66ceff154
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NKAI: object graph improved and optimized
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2024-03-21 12:13:36 +02:00 |
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Andrii Danylchenko
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bec2c0cac2
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NKAI: fix sonar and refactoring
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2024-03-10 15:14:15 +02:00 |
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Andrii Danylchenko
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6245adb9a4
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NKAI: configurable object graph
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2024-03-08 14:39:16 +02:00 |
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Andrii Danylchenko
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5f8a157c6d
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NKAI: rollback changes with removing scan depth
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2024-03-03 10:21:17 +02:00 |
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Andrii Danylchenko
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fb6fd63a58
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NKAI: water paths in graph
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2024-03-02 15:55:36 +02:00 |
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Andrii Danylchenko
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b236384356
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NKAI: graph add battle layer
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2024-03-02 15:54:05 +02:00 |
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Andrii Danylchenko
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a090441672
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NKAI: object graph second layer not operational yet
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2024-03-02 15:54:03 +02:00 |
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Andrii Danylchenko
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376a17409f
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NKAI: initial implementation of object graph
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2024-03-02 15:52:45 +02:00 |
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