Ivan Savenko
cab2bddf7e
Merge pull request #2712 from Laserlicht/dim_map
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Dim adventuremap
2023-09-01 22:37:10 +03:00
Michael
1721fe1ad6
optimize if disabled
2023-08-31 21:03:54 +02:00
Michael
3593911dde
improve readability
2023-08-31 21:00:02 +02:00
Michael
31e0558809
remove unneeded headers
2023-08-30 21:43:59 +02:00
Michael
e650f0100b
setting + all non popups
2023-08-30 21:41:28 +02:00
nordsoft
cc3ca9a41e
Timers fixes
2023-08-30 03:33:59 +04:00
nordsoft
9a42abe2a7
Extended timer info to exhange between client and server
2023-08-30 03:11:46 +04:00
nordsoft
b4c20734f3
Support timer logic for pve and pvp
2023-08-30 02:17:29 +04:00
Michael
1d6469ab36
battlewindow
2023-08-29 22:43:37 +02:00
Michael
40c7ddcaf4
dim adventuremap
2023-08-29 22:22:22 +02:00
nordsoft
b5417c667c
Hold timer client counter
2023-08-28 19:46:09 +04:00
nordsoft
4ee47b01ae
Make possible to play with different timers independently
2023-08-28 19:45:15 +04:00
nordsoft
614a285fb8
Fix hot seat timer visualization
2023-08-28 17:21:38 +04:00
nordsoft
e4e9bcfb9b
Show time for other player during battle
2023-08-28 17:19:04 +04:00
Nordsoft91
1586c6c6a0
Merge pull request #2668 from IvanSavenko/remove_current_player
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Remove "currentPlayer" from gamestate
2023-08-28 17:10:28 +04:00
Ivan Savenko
ce20d913e0
Fix checking PlayerColor's for validness
2023-08-27 01:35:38 +03:00
Ivan Savenko
edd029c79c
Replace "currentPlayer" from gamestate with "activePlayers"
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- Allows multiple active players at once, e.g. simturns
- Cleared up validation of netpacks by server, e.g. always check for
pack sender
2023-08-25 18:56:15 +03:00
Ivan Savenko
e54287ea5d
Converted remaining identifier to new system
2023-08-25 13:38:02 +03:00
Ivan Savenko
62cd8b12d4
Converted several namespace enums to enum class
2023-08-25 13:38:02 +03:00
Ivan Savenko
ec8d31bbfc
First step at unifying game identifiers code
2023-08-25 13:38:01 +03:00
Ivan Savenko
b057230d85
Fix quest log button block status
2023-08-24 23:34:33 +03:00
Ivan Savenko
c171a3d6be
Fix resource bar UI in hotseat
2023-08-24 23:34:33 +03:00
Ivan Savenko
142889e3a5
Give all threads created by client human-readable name for debug
2023-08-23 16:32:29 +03:00
nordsoft
d50edc28ab
Merge remote-tracking branch 'upstream/develop' into turn-timer
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# Conflicts:
# server/CGameHandler.cpp
# server/CGameHandler.h
2023-08-22 00:54:38 +04:00
nordsoft
a09cb23a85
Better handling other players for turn timer
2023-08-20 04:06:52 +04:00
nordsoft
314a17cdd9
Paint timer color into player color
2023-08-19 19:45:25 +04:00
nordsoft
2fff74deea
Remove uninitialized variable
2023-08-19 18:59:31 +04:00
Ivan Savenko
d0b3319f6a
Merge remote-tracking branch 'vcmi/beta' into develop
2023-08-18 15:08:23 +03:00
Ivan Savenko
ec0a51bd5c
Fixed border scrolling when game window is maximized
2023-08-17 12:25:02 +03:00
nordsoft
647c7c15a3
Add sound notification for timer
2023-08-17 01:10:03 +04:00
nordsoft
d26fdaefe4
Battle timer
2023-08-14 23:31:44 +04:00
nordsoft
3c9c302fd2
TurnTimerInfo
2023-08-14 02:16:25 +04:00
nordsoft
f01973a4f0
Configurable turn timer
2023-08-14 01:13:37 +04:00
nordsoft
093e226bff
Fix compilation
2023-08-13 23:50:40 +04:00
nordsoft
4b1224ec8c
Implement turn timer feature
2023-08-13 14:07:48 +04:00
Ivan Savenko
f13a53c1d9
Merge remote-tracking branch 'vcmi/beta' into develop
2023-08-12 17:28:47 +03:00
Ivan Savenko
723c674d81
Merge pull request #2447 from IvanSavenko/modding_handler_refactoring
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(develop) Modding handler refactoring
2023-08-02 21:26:05 +03:00
Ivan Savenko
3f7e5fcfc3
Fix possible assertion failure on resolution change
2023-08-02 21:23:27 +03:00
Ivan Savenko
43795c39a5
Replaced all usage of SDL_Color outside of render with ColorRGBA
2023-07-31 21:07:30 +03:00
Ivan Savenko
62fddca21e
Split massive CModHandler class/file into multiple parts:
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- IdentifierStorage is now a separate handler in VLC
- Renamed ModHandler::Incompatibility exception to ModIncompatibility
- Extracted ModScope namespace from ModHandler
- Extracted ModUtilities namespace from ModHandler
- Split CModHandler.cpp on per-class basis
- Replaced some direct members with unique_ptr to reduce header includes
2023-07-30 22:17:47 +03:00
Dydzio
0b5cea0320
Use new adventure map state to detect opponent human turn
2023-07-27 17:26:52 +02:00
Dydzio
ff1a635e9e
Unblock basic adventure map actions (scrolling / right-click) in multiplayer
2023-07-26 21:20:11 +02:00
Dydzio
a4f9cde57d
Fix autosave at end of turn starting with AI turn on load
2023-07-24 18:24:57 +02:00
Ivan Savenko
07a8c75bec
Merge pull request #2305 from dydzio0614/unlimited-autosave
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Ability to change autosave limit + set autosave prefix
2023-07-19 14:45:51 +03:00
Ivan Savenko
7b06c41929
Merge pull request #2338 from dydzio0614/info-box-army-management
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Info box army management
2023-07-18 16:45:17 +03:00
Ivan Savenko
64a22d8590
Workaround for false double-clicking of elements in hero/town lists
2023-07-17 17:40:28 +03:00
Ivan Savenko
36efef0ee3
Do not play new day animation on game start
2023-07-17 16:30:12 +03:00
Dydzio
ee663b1595
Changes from code review
2023-07-16 15:56:42 +02:00
Dydzio
1b676933e5
Fix indent
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Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
2023-07-16 15:46:43 +02:00
Dydzio
5882cbae78
Merge branch 'develop' into unlimited-autosave
2023-07-16 15:19:04 +02:00