Dydzio
e9be46af98
Merge branch 'develop' into timed_events_objects_removal
2024-12-03 17:27:24 +01:00
Ivan Savenko
fcb4dfa985
Merge pull request #4964 from vcmi/connections_rework
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Connections rework
2024-12-02 13:21:32 +02:00
Ivan Savenko
306ee95496
Merge pull request #4965 from vcmi/sealed_zone
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New type of zone - "sealed"
2024-12-02 13:21:02 +02:00
Ivan Savenko
1fde3e3f09
Merge pull request #5014 from Laserlicht/fix_INVINCIBLE
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fix INVINCIBLE
2024-12-02 13:14:18 +02:00
Ivan Savenko
fb7091e51a
Merge pull request #5010 from Laserlicht/fix_warning
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fix some warnings
2024-12-02 13:13:53 +02:00
Ivan Savenko
90fb5ac9c4
Merge pull request #5004 from IvanSavenko/int64_fix
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Fix deserialization of int64 values
2024-12-02 13:06:34 +02:00
Ivan Savenko
21f6815187
Fix loading of 1.5 and older 1.6 saves
2024-12-01 16:00:09 +00:00
Laserlicht
1960d66971
fix INVINCIBLE
2024-12-01 12:25:27 +01:00
Laserlicht
e6cd3630e0
fix warning
2024-11-30 17:20:39 +01:00
Ivan Savenko
ccb42deba4
Fix deserialization of int64 values
2024-11-29 16:55:30 +00:00
Ivan Savenko
fad91acd3a
Merge pull request #4993 from IvanSavenko/mod_preset_fixes
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Mod preset fixes
2024-11-27 16:42:25 +02:00
Ivan Savenko
3fccd85500
Use mod ID instead of translated mod name for console output
2024-11-27 14:04:03 +00:00
Ivan Savenko
a80f65439b
Do not inform of mod update if remote version is older than local
2024-11-26 21:05:18 +00:00
Ivan Savenko
8a0d327ac2
Fix uncaught exception if newly updated mod has removed a submod
2024-11-26 21:04:56 +00:00
Ivan Savenko
f74cd32147
Moved weekly income bonus for AI to game settings
2024-11-26 18:43:25 +00:00
Ivan Savenko
4180ea9523
Merge pull request #4274 from Xilmi/develop
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Rule based AI
2024-11-26 18:32:58 +02:00
Ivan Savenko
eab03c24ee
Fix installation of mods with complex dependencies such as H3Evo
2024-11-26 13:56:29 +00:00
Ivan Savenko
1678b137d8
Automatically enable all applicable compatibility patches
2024-11-26 13:55:46 +00:00
Ivan Savenko
6bad88ba99
Fix display of active submods of disabled root mods
2024-11-26 13:55:46 +00:00
Ivan Savenko
4aaa6c1eb4
Fix enabling and disabling of mods
2024-11-26 13:55:46 +00:00
Ivan Savenko
34a59d049b
Implement remaining todo's, fix handling of mods with invalid
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dependencies
2024-11-26 13:55:46 +00:00
Ivan Savenko
fef19f4846
Fix installation of multiple mods at once
2024-11-26 13:55:46 +00:00
Ivan Savenko
00f97fb8cd
Allow mod operations such as install when possible
2024-11-26 13:55:46 +00:00
Ivan Savenko
879eb2184f
Implement some TODO's, fix sonar warnings
2024-11-26 13:55:46 +00:00
Ivan Savenko
85ffb449ca
Fixes mod install / uninstall / updates
2024-11-26 13:55:46 +00:00
Ivan Savenko
30ed066cea
Restored mod uninstall functionality, restored translatable mod fields,
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added more fields to translatable list
2024-11-26 13:55:46 +00:00
Ivan Savenko
2fcda48c65
Implemented enabling and disabling of mods with dependencies resolving
2024-11-26 13:55:46 +00:00
Ivan Savenko
37e975036c
Restored display of enabled and disabled mods in Launcher
2024-11-26 13:55:46 +00:00
Ivan Savenko
ac3aecba81
Reimplemented computation of installed mod size for Launcher
2024-11-26 13:55:46 +00:00
Ivan Savenko
f72fb53117
Implemented missing mod description fields
2024-11-26 13:55:46 +00:00
Ivan Savenko
41466238fc
Cleanup code
2024-11-26 13:55:46 +00:00
Ivan Savenko
494d70cbf0
Reduce excessive logging
2024-11-26 13:55:46 +00:00
Ivan Savenko
87a665fb7f
Restored all disabled mod functinality that was used by client
2024-11-26 13:55:46 +00:00
Ivan Savenko
67fdd14dca
Cleanup
2024-11-26 13:55:46 +00:00
Ivan Savenko
06ce71087e
Restored mod list display functionality in launcher
2024-11-26 13:55:46 +00:00
Ivan Savenko
f8724b9558
Reworked mod handling in Launcher in order to unify code with lib
2024-11-26 13:55:46 +00:00
Ivan Savenko
4945370fe3
Implemented validation of preset - removal of non-existing mods,
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addition of newly installed mods
2024-11-26 13:55:46 +00:00
Ivan Savenko
ba9e3dca9d
Mod management rework, part 1
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- Replaced CModInfo class with constant ModDescription class
- Simplified mod loading logic
- Extracted some functionality from ModHandler into separate classes for
future reuse by Launcher
2024-11-26 13:55:46 +00:00
Ivan Savenko
c57120f0dd
Initial support for mod presets system
2024-11-26 13:55:46 +00:00
Xilmi
b750937588
Merge remote-tracking branch 'upstream/develop' into develop
2024-11-25 18:49:45 +01:00
Ivan Savenko
a58d48e03d
Merge pull request #4980 from IvanSavenko/hero_randomization_fix
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Fix Orrin as starting hero on some maps
2024-11-25 14:28:55 +02:00
Ivan Savenko
eb14eff13c
Merge pull request #4975 from Laserlicht/third_upgr_8th_dwelling
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third upgrade for 8th dwelling
2024-11-25 13:46:36 +02:00
Ivan Savenko
5aa0a0d5b8
Merge pull request #4966 from vcmi/speciall_secondary_skill
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Add "special" property for secondary skills
2024-11-25 13:44:59 +02:00
Ivan Savenko
72fcf4473a
Merge pull request #4962 from Laserlicht/prism_breath_fix
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prism attack fix
2024-11-25 13:41:57 +02:00
Ivan Savenko
7d8b753971
Merge pull request #4951 from IvanSavenko/sonar_fix
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Fix several new issues detected by SonarCloud
2024-11-25 13:39:56 +02:00
Ivan Savenko
6544f6d6a6
Merge pull request #4944 from IvanSavenko/market_fix
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Fixes for configurable markets support
2024-11-25 13:39:20 +02:00
Ivan Savenko
1116c18af5
Fix Orrin as starting hero on some maps
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Fixes a bug that led to Orrin being replaced with a different randomly
selected hero on maps where starting hero is not generated in town, but
pre-placed on map
2024-11-24 20:05:34 +00:00
Laserlicht
b29d7e8cfd
third upgrade for 8th dwelling
2024-11-24 17:57:49 +01:00
Tomasz Zieliński
9e6cd9b94d
Add "special" property for secondary skills
2024-11-23 12:37:30 +01:00
Tomasz Zieliński
6bdb10444f
New type of zone - "sealed"
2024-11-23 12:19:25 +01:00