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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-14 10:12:59 +02:00
Commit Graph

17177 Commits

Author SHA1 Message Date
Tomasz Zieliński
ec603f46ae - Handle new configurable banks
- Handle "all" object banned option
2024-09-21 13:36:28 +02:00
Tomasz Zieliński
54e47c20b0 Add docs for new options 2024-09-14 13:20:24 +02:00
Tomasz Zieliński
2fe54504ab Merge remote-tracking branch 'origin/develop' into custom_objects_per_zone
# Conflicts:
#	lib/rmg/CRmgTemplate.cpp
2024-09-14 10:19:22 +02:00
Tomasz Zieliński
4d4538a48d Use CompoundMapObjectID in ObjectInfo 2024-09-14 09:23:28 +02:00
Tomasz Zieliński
9591ce1ab4 Move CompoundMapObjectID to separate file 2024-09-14 08:55:28 +02:00
Tomasz Zieliński
e89649ec1c Move ObjectConfig to separate file 2024-09-14 08:41:00 +02:00
Ivan Savenko
1e74216040
Merge pull request #4580 from IvanSavenko/crashfixes
Fixes for crashes caused by town building changes
2024-09-12 23:12:27 +03:00
Tomasz Zieliński
4b263b6d41 Add specific objects and configure their frequency / value 2024-09-12 21:04:27 +02:00
Ivan Savenko
75f8614f26
Merge pull request #4540 from IvanSavenko/rewardable_banks
Convert creature banks to rewardable objects
2024-09-12 15:39:22 +03:00
Ivan Savenko
45c8553ecb Remove old code 2024-09-12 12:11:18 +00:00
Ivan Savenko
29f393e024 Removed hardcoded checks for map objects in favor of analyzing
rewardable object content
2024-09-12 12:11:18 +00:00
Ivan Savenko
84c82a807d Fix texts in shipwreck 2024-09-12 12:11:18 +00:00
Ivan Savenko
d20d9bd96b Fix generation of placeholders for banks 2024-09-12 12:11:18 +00:00
Ivan Savenko
ca13fe04df Use alphabetic ordering for game settings 2024-09-12 12:11:18 +00:00
Ivan Savenko
2ee4e42348 Implement placeholders for creature banks messages 2024-09-12 12:11:18 +00:00
Ivan Savenko
525ae72f8e Update documentation 2024-09-12 12:11:18 +00:00
Ivan Savenko
a19a55b4ae Add checking handler type for validness, deprecate 'bank' handler 2024-09-12 12:11:18 +00:00
Ivan Savenko
39a2c29c97 Removed creatureBank flag from battle, battles now receive BattleLayout
struct that defines how units are placed in combat
2024-09-12 12:11:18 +00:00
Ivan Savenko
c55e07dabc Fix typo in schema, fix ballista yard 2024-09-12 12:11:18 +00:00
Ivan Savenko
31dff8f8da Add coastVisitable property to rewardables, update schemas 2024-09-12 12:11:18 +00:00
Ivan Savenko
503b87561e Converted all h3 banks to rewardable, remove most of hardcoded checks 2024-09-12 12:11:18 +00:00
Ivan Savenko
cb5df096c1 Added per-team tracking of scouted state of an object 2024-09-12 12:11:17 +00:00
Ivan Savenko
785036836c Rewardable objects may now define guards. Converted Crypt to rewardable. 2024-09-12 12:10:40 +00:00
Ivan Savenko
a9c4683da6
Merge pull request #4566 from Laserlicht/outro_support
Campaign outro
2024-09-12 14:20:56 +03:00
Ivan Savenko
48b0a222a0
Merge pull request #4570 from kdmcser/crash_fix
fix Ballista Bank Mod auto combat crash
2024-09-12 14:16:41 +03:00
Ivan Savenko
d98c6f2e28
Merge pull request #4572 from Fabrice-TIERCELIN/french_update
Update the French translation
2024-09-12 14:16:27 +03:00
Ivan Savenko
9a08e2eb0f
Merge pull request #4573 from kdmcser/stack_level_updater_for_commander
make TimesStackLevelUpdater support commander
2024-09-12 14:16:16 +03:00
Ivan Savenko
76ee49f4ec Do not visit building on forced construction, e.g. from events 2024-09-11 16:08:49 +00:00
Ivan Savenko
40dff8ac17 Fix town visit via Town Portal not generating town visit query 2024-09-11 16:08:26 +00:00
kdmcser
312403962b
Update BattleExchangeVariant.cpp
fix.compile error
2024-09-11 11:39:03 +08:00
kdmcser
bb759dc2b8 fix compile error 2024-09-11 01:43:30 +08:00
kdmcser
58cdbccf21
Update AI/BattleAI/BattleExchangeVariant.cpp
Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
2024-09-10 15:29:11 +08:00
Fabrice TIERCELIN
1fdbaf943f Update the French translation 2024-09-10 08:55:10 +02:00
Laserlicht
258d298775
Merge branch 'develop' into outro_support 2024-09-09 23:09:44 +02:00
Laserlicht
7e1eddf530 Revert "roe video in line as ab"
This reverts commit f1de265568.
2024-09-09 23:08:57 +02:00
Ivan Savenko
ce4548718c
Merge pull request #4544 from IvanSavenko/map_settings
Per-map game settings
2024-09-10 00:03:10 +03:00
Ivan Savenko
a58e209cbd
Merge pull request #4490 from godric3/fix-campaign-hero-placeholder
Fix campaign hero placeholder
2024-09-09 23:39:20 +03:00
Ivan Savenko
847de990c1
Merge pull request #4567 from Laserlicht/bonus_double
allow double click for campaign bonus selection
2024-09-09 23:37:18 +03:00
Ivan Savenko
d1f485ff9f
Merge pull request #4575 from IvanSavenko/fix_boost
Fix compilation with boost 1.86
2024-09-09 23:33:24 +03:00
Ivan Savenko
068c4bfa1e Fix compilation with boost 1.86 2024-09-09 16:59:01 +00:00
kdmcser
b84d653a99 make TimesStackLevelUpdater support commander 2024-09-09 19:23:23 +08:00
kdmcser
c5b598b277 fix Ballista Bank Mod auto combat crash 2024-09-08 01:05:03 +08:00
Laserlicht
f1de265568 roe video in line as ab 2024-09-06 23:07:24 +02:00
Laserlicht
45625f0355 added AB intro; play only when resource exists 2024-09-06 22:57:53 +02:00
Laserlicht
7ae8514657 allow double click for bonus selection 2024-09-06 00:22:59 +02:00
Laserlicht
0df13040ec doc fix 2024-09-05 21:32:44 +02:00
Laserlicht
6d9385b8bd outro for RoE 2024-09-05 21:31:17 +02:00
Ivan Savenko
ff8d36c350 It is now possible to define game settings in rmg template 2024-09-05 15:16:28 +00:00
Ivan Savenko
8225eb454e Added GameSettings to gamestate, potentially allowing to define game
settings per map (or in random map template)
2024-09-05 15:16:27 +00:00
Ivan Savenko
6179521364
Merge pull request #4556 from IvanSavenko/town_building_visit
Implemented explicitly visitable town buildings, e.g. hota mana vortex
2024-09-05 17:21:21 +03:00