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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
Commit Graph

20 Commits

Author SHA1 Message Date
Ivan Savenko
cd526a5e15 Send notifications when simultaneous turns end 2023-12-23 18:11:25 +02:00
Ivan Savenko
a3adfcf7a7 Do not attempt to start a new turn on game end 2023-12-13 16:53:02 +02:00
Ivan Savenko
80b82cc026 Remove invalid assert - may trigger on human player defeat 2023-12-03 15:58:23 +02:00
Ivan Savenko
18c0217679 Relaxed ordering requirements - player can start turn even if players
before him are waiting to act. E.g. green can start turn even if blue
and red are in contact and blue is yet to start his turn
2023-11-09 00:08:13 +02:00
Ivan Savenko
b88a8da4e8 Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
nordsoft
d7d435dcb7 Add game pause 2023-10-08 16:03:57 +02:00
Ivan Savenko
5b21a5ffbc Simturn duration is now part of StartInfo 2023-09-26 13:42:20 +03:00
Ivan Savenko
a9dbd08dec Compute player contacts only once on turn start 2023-09-26 13:42:20 +03:00
Ivan Savenko
623fb2a63e Do not allow visiting objects blocked by visit of another player 2023-09-26 13:42:20 +03:00
Ivan Savenko
541f7590c5 Add simple detection of player-player contact 2023-09-26 13:42:20 +03:00
Ivan Savenko
64c43c91dc Added hardcoded min/max simturns duration 2023-09-26 13:42:20 +03:00
Ivan Savenko
b2f30f78fa Allow one AI and human to act simultaneously 2023-09-26 13:42:20 +03:00
Ivan Savenko
219f81d28b Added explicit "PlayerEndsTurn" netpack
- PlayerEndsTurn pack is now sent when player ends turn
- YourTurn pack has been renamed to PlayerStartsTurn for consistency
- PlayerStartsTurn will no longer replace list of acting players
- PlayerEndsGame and PlayerEndsTurn will remove player from acting list
2023-09-18 20:55:01 +03:00
nordsoft
98f7ed9dfd Implement player start turn query 2023-08-28 18:56:36 +04:00
Ivan Savenko
edd029c79c Replace "currentPlayer" from gamestate with "activePlayers"
- Allows multiple active players at once, e.g. simturns
- Cleared up validation of netpacks by server, e.g. always check for
pack sender
2023-08-25 18:56:15 +03:00
Ivan Savenko
940bdcee3e Fixes according to review 2023-08-24 23:34:33 +03:00
Ivan Savenko
f9410145d6 Fix handling of "7 days without town" loss condition 2023-08-24 23:34:33 +03:00
Ivan Savenko
a19cdb57ba Fix handling of turn order in case of player defeat 2023-08-24 23:34:33 +03:00
Ivan Savenko
d83aa828f6 Fix turn ending 2023-08-24 23:34:33 +03:00
Ivan Savenko
c4bc6840ea Moved management of turn order into a new class 2023-08-24 23:34:33 +03:00