Ivan Savenko
087de6637c
Revert temporary change
2024-11-26 18:42:50 +00:00
Xilmi
65f2d0c44e
Merge remote-tracking branch 'upstream/develop' into develop
2024-11-21 23:14:03 +01:00
Ivan Savenko
c3b63a1bef
Merge pull request #4857 from Laserlicht/delete
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Delete saves / random maps
2024-11-16 17:28:23 +02:00
Laserlicht
b23c69b9d6
code review
2024-11-15 20:26:56 +01:00
Laserlicht
0f94f35dcf
code review
2024-11-14 00:34:39 +01:00
Laserlicht
6199a13603
code review
2024-11-13 20:20:16 +01:00
Laserlicht
719859cc62
optimize
2024-11-12 00:12:56 +01:00
Laserlicht
33220b2eb3
check if used in mainmenu
2024-11-11 23:52:35 +01:00
Laserlicht
6b33f4d969
skip campaigns from set
2024-11-11 22:44:48 +01:00
Xilmi
a70f5de8c6
Merge remote-tracking branch 'upstream/develop' into develop
2024-11-07 14:35:13 +01:00
Laserlicht
0e5711f8bf
Merge branch 'develop' into delete
2024-11-06 23:28:57 +01:00
Laserlicht
b06efa2d13
delete folder
2024-11-01 01:16:01 +01:00
Laserlicht
164aac4db2
refresh list
2024-11-01 00:52:19 +01:00
Laserlicht
38c25cd13e
Delete UI
2024-11-01 00:11:55 +01:00
Laserlicht
1f0847660b
possibility to delete unsupported saves
2024-10-31 21:57:20 +01:00
Laserlicht
cb91397688
fix pos
2024-10-30 21:50:03 +01:00
Laserlicht
1423951b9e
disable selection by empty slot
2024-10-30 21:36:37 +01:00
Laserlicht
a54f4e1bd1
change autosave folder name; align autosave folder
2024-10-30 21:18:55 +01:00
Xilmi
5d6877e06d
Merge remote-tracking branch 'upstream/develop' into develop
2024-10-20 00:49:17 +02:00
Laserlicht
59dae43a74
fix remembering last map
2024-10-17 02:12:41 +02:00
Xilmi
533806df6d
Merge remote-tracking branch 'upstream/develop' into develop
2024-10-11 19:07:56 +02:00
Xilmi
856e1f0ef8
Merge remote-tracking branch 'upstream/develop' into develop
2024-10-10 22:51:25 +02:00
Laserlicht
f3a6d4a93f
copy name after init
2024-10-10 22:01:25 +02:00
Xilmi
6adaffa2c2
Update SelectionTab.cpp
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Fix for save-game-list having no names.
2024-10-10 18:52:25 +02:00
Ivan Savenko
341ef633a5
Fixes missing names of saves and custom campaigns
2024-10-10 16:05:50 +00:00
Ivan Savenko
28bc38c94f
Merge branch 'develop' into multiple_small_fixes
2024-10-10 14:57:30 +03:00
Laserlicht
598b2fb6c1
show folder cases; translate new game
2024-10-10 00:06:34 +02:00
Laserlicht
f7039435da
fix vmap name
2024-10-07 22:55:48 +02:00
Ivan Savenko
8225eb454e
Added GameSettings to gamestate, potentially allowing to define game
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settings per map (or in random map template)
2024-09-05 15:16:27 +00:00
Laserlicht
0280254810
tarnum icon
2024-08-31 22:05:36 +02:00
Ivan Savenko
39d3217d20
Merge pull request #4428 from Laserlicht/vcmp_rework
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VCMP format -> change to zip
2024-08-12 17:20:22 +03:00
Laserlicht
661c374bf2
fixes & code review
2024-08-10 15:01:17 +02:00
Ivan Savenko
9fba3d97f1
Renamed & unified OBJECT_CONSTRUCTION macro set
2024-08-09 15:30:04 +00:00
Ivan Savenko
1aa391fdf8
Split CGeneralTextHandler file into 1 file per class form
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All text processing code is now located in lib/texts.
No changes other than code being moved around and adjustment of includes
Moved without changes:
Languages.h -> texts/Languages.h
MetaString.* -> texts/MetaString.*
TextOperations.* -> texts/TextOperations.*
Split into parts:
CGeneralTextHandler.* -> texts/CGeneralTextHandler.*
-> texts/CLegacyConfigParser.*
-> texts/TextLocalizationContainer.*
-> texts/TextIdentifier.h
2024-07-20 12:55:17 +00:00
Ivan Savenko
0d6ec0d224
Reviewed usage of EBlitMode, now specified clearly in all cases
2024-07-19 10:08:50 +00:00
Ivan Savenko
a8a330f39f
Remove unused code and no longer needed caching
2024-07-19 10:08:50 +00:00
Laserlicht
6aa7c9ebf9
code review
2024-07-15 00:51:41 +02:00
Laserlicht
02bd52041b
extend map format
2024-06-29 13:13:59 +02:00
Ivan Savenko
b8beb4fb13
Fixes for various minor issues detected by Sonar Cloud
2024-06-01 11:48:30 +00:00
Ivan Savenko
a092760237
Fix freeze on attempt to load campaign save list
2024-05-28 16:00:52 +00:00
Ivan Savenko
6d01b6d7c9
Show multiplayer saves in singleplayer mode
2024-05-21 15:15:18 +00:00
Ivan Savenko
d1aa4ecd10
Merge pull request #4013 from IvanSavenko/shortcuts_additions
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[1.5.2] Shortcuts additions
2024-05-21 14:18:55 +03:00
Ivan Savenko
88fbb7ee71
Most of buttons created in cpp now have assigned shortcut
2024-05-19 09:12:36 +00:00
Laserlicht
359503f878
preselect last save in loading screen
2024-05-16 13:16:14 +02:00
Ivan Savenko
93c3cf372b
Reworked TextInput to allow text overflow support
2024-05-15 12:45:45 +00:00
Ivan Savenko
1abe9007bc
Moved CTextInput to a separate file. No changes in logic
2024-05-15 12:45:45 +00:00
Ivan Savenko
64d6e48540
Fixed mouse double-click handling in some widgets.
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Now double-click when 1st click was not inside widget should work as
expected:
- scenario list: 2nd click on non-selected scenario will select it
instead of starting unselected map
- component selection: 2nd click on non-selected component would select
it instead of confirming choice
- town portal dialog: 2nd click on non-selected town would only select
it
- tavern window: right-click would now also select this hero (h3 logic)
2024-05-10 16:05:59 +00:00
Laserlicht
1f850b8e4e
fix error with custom campaign
2024-04-20 18:57:53 +02:00
Laserlicht
b74c1818c4
set save name by default
2024-04-16 21:21:20 +02:00
Ivan Savenko
c99d4b959e
Fix potentially uninintialized variables
2024-04-11 13:25:54 +03:00