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Commit Graph

9546 Commits

Author SHA1 Message Date
Ivan Savenko
4d5311789e Fixes #831 - do not process any incoming Packs until opening is over 2022-12-16 23:22:04 +02:00
Ivan Savenko
9e5f72166b Fix animation ordering for moving with rotation 2022-12-16 22:38:14 +02:00
Ivan Savenko
bbabc991ee Clean up logging 2022-12-16 22:37:44 +02:00
Ivan Savenko
6c04581655 Fix stack rendering order during movement 2022-12-16 22:07:46 +02:00
Ivan Savenko
a1ab90fb05 Creatures with double strike will not hit 2nd time after blinding 2022-12-16 21:52:46 +02:00
Ivan Savenko
39a54ff8ff Fixes #1139 - Unicorns now cast blind at expert level 2022-12-16 21:46:52 +02:00
Andrii Danylchenko
19105d1cc9
Merge pull request #1234 from Nordsoft91/bump-1.2
Bump version
2022-12-16 20:16:44 +02:00
Ivan Savenko
733f21f8dc Petrify will freeze stack animations 2022-12-16 18:34:35 +02:00
Ivan Savenko
8665f36778 Fix another case of assertion failure on exit 2022-12-16 16:53:21 +02:00
Ivan Savenko
39367473d2 Removed no longer used code 2022-12-16 16:23:50 +02:00
Ivan Savenko
3403b42cd8 Fix transparency checks that were broken for palette images with alpha 2022-12-16 16:23:07 +02:00
Ivan Savenko
4d628a8ba1 Fixed several assertion failures on shutting down game 2022-12-16 16:19:57 +02:00
nordsoft
7b2b3bd065 Bump version 2022-12-16 17:12:36 +04:00
Hennadii Chernyshchyk
3f02146f87
Use different add_definitions for ENABLE_MONOLITHIC_INSTALL 2022-12-16 11:39:32 +02:00
Ivan Savenko
291bb9b204 Expanded cursors enum to include all possible values 2022-12-16 11:22:58 +02:00
nordsoft
268b87052b Fix for hint 2022-12-16 02:49:52 +04:00
nordsoft
1d59dfecef Support translations 2022-12-16 02:48:07 +04:00
nordsoft
8f089b3302 Rename folder 2022-12-16 02:19:23 +04:00
nordsoft
0c41787ca5 Remove uncompleted code 2022-12-16 02:17:10 +04:00
nordsoft
d3c3feb037 Configurable template selection 2022-12-16 02:15:53 +04:00
Ivan Savenko
864990db13 Implemented Bloodlust & Petrification effect
- ColorFilter is now in separate file
- Moved lerp function into global.h
- Bloodlust visuals mostly matches H3
- Petrify visual matches H3
- TODO: Adjust timing of all ColorFilter efects to match H3
- TODO: Petrify should pause stack animations
- TODO: ColorFilter-powered effects should be configurable in Spell system
2022-12-15 23:24:03 +02:00
nordsoft
1d4209d97e Continue refactoring 2022-12-16 00:57:10 +04:00
nordsoft
2371e3e9a2 Interface builder refactored 2022-12-16 00:46:36 +04:00
Hennadii Chernyshchyk
eec7d91f2c Remove unused forward declaration 2022-12-15 15:33:30 +04:00
Hennadii Chernyshchyk
8de6c4a704 Fix SharedMemory declaration
Should be under VCMI_LIB_NAMESPACE_BEGIN
2022-12-15 15:33:30 +04:00
Andrii Danylchenko
ee55a21fae
Merge pull request #1190 from Nordsoft91/editor-speedup
Smart invalidation for move/erase/new object [1.2]
2022-12-15 12:23:28 +02:00
Andrii Danylchenko
8c07ddbae0
Merge pull request #1204 from IvanSavenko/single_process_app_upgrade
[1.2] Single process app support for platforms other than ios
2022-12-15 12:22:24 +02:00
Hennadii Chernyshchyk
d7fbd4aa66
Call install_vcpkg_imported_tgt after initializing BIN_DIR
Call it inside AI/CMakeLists.txt as it was before.
2022-12-15 12:16:28 +02:00
nordsoft
2fe951f819 Merge remote-tracking branch 'upstream/develop' into interface-builder
# Conflicts:
#	client/lobby/RandomMapTab.cpp
2022-12-15 04:47:11 +04:00
Hennadii Chernyshchyk
3322ad9501
Move find_package for TBB on top for consistency with other 2022-12-15 02:21:44 +02:00
Hennadii Chernyshchyk
37068a75b3
Make ENABLE_NULLKILLER_AI top level option 2022-12-15 02:18:17 +02:00
Andrii Danylchenko
56bf8ec2c4 #1228 - prevent second AI activation on AI defeat due to wrong EndTurn packet 2022-12-14 22:13:26 +02:00
Hennadii Chernyshchyk
79a9a0b85a
Fix paths for ENABLE_MONOLITHIC_INSTALL 2022-12-14 19:38:34 +02:00
Ivan Savenko
7e35a96055 Changed ColorPutter in preparation for Bloodlust & Petrify effects 2022-12-14 15:17:38 +02:00
Ivan Savenko
3693184e51 Fix cast animation for Genie and heroes 2022-12-14 14:48:02 +02:00
Ivan Savenko
7857668158 Implemented group attack animations for dragons/Hydras/etc 2022-12-14 14:21:58 +02:00
Ivan Savenko
814f6ed684 Made Clone color filter identical to H3 2022-12-14 13:00:40 +02:00
Ivan Savenko
fb3a08e0a6 Added fading animation for fade-in effect for summons 2022-12-14 12:04:37 +02:00
Hennadii Chernyshchyk
3c948b1488
Fix typo 2022-12-14 10:12:16 +02:00
nordsoft
4c3288dd61 Fix teams 2022-12-14 05:45:50 +04:00
nordsoft
fc7f1dbc5a Fix template selection 2022-12-14 05:23:21 +04:00
nordsoft
53b2f68560 Serialize template 2022-12-14 04:37:11 +04:00
Hennadii Chernyshchyk
1ccbc209a4
Add an option to disable Nullkiller AI 2022-12-13 22:16:48 +02:00
Ivan Savenko
b2f5a87a0f Spell animation will now wait for hero animation before playing 2022-12-13 21:31:49 +02:00
Ivan Savenko
e7206cb759 Cleaned up BattleHero class 2022-12-13 21:31:49 +02:00
Ivan Savenko
c172e3c8e0 Cleaned up BattleAnimationClasses file 2022-12-13 21:31:49 +02:00
Ivan Savenko
776d00d901 Cleaned up UI blocking conditions 2022-12-13 21:31:49 +02:00
Ivan Savenko
e791323502 Implemented placement sound for obstacles 2022-12-13 21:31:49 +02:00
Ivan Savenko
2148b76911 Fix lambda captures lifetime 2022-12-13 21:31:49 +02:00
Ivan Savenko
60a00b450e Multiple fixes & improvements to animation ordering 2022-12-13 21:31:49 +02:00