/* * StackWithBonuses.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once #include "../../lib/HeroBonus.h" class CStack; class StackWithBonuses : public IBonusBearer { public: const CStack * stack; mutable std::vector bonusesToAdd; virtual const TBonusListPtr getAllBonuses(const CSelector & selector, const CSelector & limit, const CBonusSystemNode * root = nullptr, const std::string & cachingStr = "") const override; };