/* * UIHelper.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once #include "StdInc.h" #include "../lib/CSoundBase.h" #include "../lib/texts/MetaString.h" VCMI_LIB_NAMESPACE_BEGIN struct MoveArtifactInfo; struct Component; class CArtifactSet; class CGHeroInstance; class CStackBasicDescriptor; VCMI_LIB_NAMESPACE_END namespace UIHelper { std::vector getArtifactsComponents(const CArtifactSet & artSet, const std::vector & movedPack); std::vector getSpellsComponents(const std::set & spells); soundBase::soundID getNecromancyInfoWindowSound(); std::string getNecromancyInfoWindowText(const CStackBasicDescriptor & stack); std::string getArtifactsInfoWindowText(); std::string getEagleEyeInfoWindowText(const CGHeroInstance & hero, const std::set & spells); }