/* * MapProxy.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once #include "StdInc.h" #include "../mapping/CMap.h" #include "RmgMap.h" #include "../mapping/CMapEditManager.h" VCMI_LIB_NAMESPACE_BEGIN class RmgMap; class MapProxy { public: MapProxy(RmgMap & map); void insertObject(std::shared_ptr obj); void insertObjects(const std::set> & objects); void removeObject(CGObjectInstance* obj); void drawTerrain(vstd::RNG & generator, std::vector & tiles, TerrainId terrain); void drawRivers(vstd::RNG & generator, std::vector & tiles, TerrainId terrain); void drawRoads(vstd::RNG & generator, std::vector & tiles, RoadId roadType); private: mutable std::shared_mutex mx; using Lock = std::unique_lock; RmgMap & map; }; VCMI_LIB_NAMESPACE_END