/* * ViewWorldEffect.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once #include "AdventureSpellEffect.h" VCMI_LIB_NAMESPACE_BEGIN class ViewWorldEffect final : public IAdventureSpellEffect { std::vector filteredObjects; bool showTerrain = false; public: ViewWorldEffect(const CSpell * s, const JsonNode & config); ESpellCastResult applyAdventureEffects(SpellCastEnvironment * env, const AdventureSpellCastParameters & parameters) const override; }; VCMI_LIB_NAMESPACE_END