#include "ERMScriptModule.h" #include "ERMInterpreter.h" /* * ERMScriptingModule.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ IGameEventRealizer *acb; CPrivilagedInfoCallback *icb; #ifdef __GNUC__ #define strcpy_s(a, b, c) strncpy(a, c, b) #endif const char *g_cszAiName = "(V)ERM interpreter"; extern "C" DLL_F_EXPORT void GetAiName(char* name) { strcpy_s(name, strlen(g_cszAiName) + 1, g_cszAiName); } extern "C" DLL_F_EXPORT CScriptingModule* GetNewModule() { return new ERMInterpreter(); }