/* * SDLImage.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #include "StdInc.h" #include "SDLImage.h" #include "SDLImageLoader.h" #include "SDLImageScaler.h" #include "SDL_Extensions.h" #include "../render/ColorFilter.h" #include "../render/CBitmapHandler.h" #include "../render/CDefFile.h" #include "../gui/CGuiHandler.h" #include "../render/IScreenHandler.h" #include #include #include #include #include class SDLImageLoader; int IImage::width() const { return dimensions().x; } int IImage::height() const { return dimensions().y; } SDLImageShared::SDLImageShared(const CDefFile * data, size_t frame, size_t group) : surf(nullptr), margins(0, 0), fullSize(0, 0), originalPalette(nullptr) { SDLImageLoader loader(this); data->loadFrame(frame, group, loader); savePalette(); } SDLImageShared::SDLImageShared(SDL_Surface * from) : surf(nullptr), margins(0, 0), fullSize(0, 0), originalPalette(nullptr) { surf = from; if (surf == nullptr) return; savePalette(); surf->refcount++; fullSize.x = surf->w; fullSize.y = surf->h; } SDLImageShared::SDLImageShared(const ImagePath & filename) : surf(nullptr), margins(0, 0), fullSize(0, 0), originalPalette(nullptr) { surf = BitmapHandler::loadBitmap(filename); if(surf == nullptr) { logGlobal->error("Error: failed to load image %s", filename.getOriginalName()); return; } else { savePalette(); fullSize.x = surf->w; fullSize.y = surf->h; optimizeSurface(); } } void SDLImageShared::scaledDraw(SDL_Surface * where, SDL_Palette * palette, const Point & scaleTo, const Point & dest, const Rect * src, const ColorRGBA & colorMultiplier, uint8_t alpha, EImageBlitMode mode) const { assert(upscalingInProgress == false); if (!surf) return; Rect sourceRect(0, 0, surf->w, surf->h); Point destShift(0, 0); Point destScale = Point(surf->w, surf->h) * scaleTo / dimensions(); Point marginsScaled = margins * scaleTo / dimensions(); if(src) { Rect srcUnscaled(Point(src->topLeft() * dimensions() / scaleTo), Point(src->dimensions() * dimensions() / scaleTo)); if(srcUnscaled.x < margins.x) destShift.x += marginsScaled.x - src->x; if(srcUnscaled.y < margins.y) destShift.y += marginsScaled.y - src->y; sourceRect = Rect(srcUnscaled).intersect(Rect(margins.x, margins.y, surf->w, surf->h)); destScale.x = std::min(destScale.x, sourceRect.w * scaleTo.x / dimensions().x); destScale.y = std::min(destScale.y, sourceRect.h * scaleTo.y / dimensions().y); sourceRect -= margins; } else destShift = marginsScaled; destShift += dest; SDL_SetSurfaceColorMod(surf, colorMultiplier.r, colorMultiplier.g, colorMultiplier.b); SDL_SetSurfaceAlphaMod(surf, alpha); if (alpha != SDL_ALPHA_OPAQUE || (mode != EImageBlitMode::OPAQUE && surf->format->Amask != 0)) SDL_SetSurfaceBlendMode(surf, SDL_BLENDMODE_BLEND); else SDL_SetSurfaceBlendMode(surf, SDL_BLENDMODE_NONE); if (palette && surf->format->palette) SDL_SetSurfacePalette(surf, palette); SDL_Rect srcRect = CSDL_Ext::toSDL(sourceRect); SDL_Rect dstRect = CSDL_Ext::toSDL(Rect(destShift, destScale)); if (sourceRect.dimensions() * scaleTo / dimensions() != destScale) logGlobal->info("???"); SDL_Surface * tempSurface = SDL_ConvertSurface(surf, where->format, 0); int result = SDL_BlitScaled(tempSurface, &srcRect, where, &dstRect); SDL_FreeSurface(tempSurface); if (result != 0) logGlobal->error("SDL_BlitScaled failed! %s", SDL_GetError()); if (surf->format->palette) SDL_SetSurfacePalette(surf, originalPalette); } void SDLImageShared::draw(SDL_Surface * where, SDL_Palette * palette, const Point & dest, const Rect * src, const ColorRGBA & colorMultiplier, uint8_t alpha, EImageBlitMode mode) const { assert(upscalingInProgress == false); if (!surf) return; Rect sourceRect(0, 0, surf->w, surf->h); Point destShift(0, 0); if(src) { if(src->x < margins.x) destShift.x += margins.x - src->x; if(src->y < margins.y) destShift.y += margins.y - src->y; sourceRect = Rect(*src).intersect(Rect(margins.x, margins.y, surf->w, surf->h)); sourceRect -= margins; } else destShift = margins; destShift += dest; SDL_SetSurfaceColorMod(surf, colorMultiplier.r, colorMultiplier.g, colorMultiplier.b); SDL_SetSurfaceAlphaMod(surf, alpha); if (alpha != SDL_ALPHA_OPAQUE || (mode != EImageBlitMode::OPAQUE && surf->format->Amask != 0)) SDL_SetSurfaceBlendMode(surf, SDL_BLENDMODE_BLEND); else SDL_SetSurfaceBlendMode(surf, SDL_BLENDMODE_NONE); if (palette && surf->format->palette) SDL_SetSurfacePalette(surf, palette); if(surf->format->palette && mode != EImageBlitMode::OPAQUE && mode != EImageBlitMode::COLORKEY) { CSDL_Ext::blit8bppAlphaTo24bpp(surf, sourceRect, where, destShift, alpha); } else { CSDL_Ext::blitSurface(surf, sourceRect, where, destShift); } if (surf->format->palette) SDL_SetSurfacePalette(surf, originalPalette); } void SDLImageShared::optimizeSurface() { assert(upscalingInProgress == false); if (!surf) return; SDLImageOptimizer optimizer(surf, Rect(margins, fullSize)); optimizer.optimizeSurface(surf); SDL_FreeSurface(surf); surf = optimizer.acquireResultSurface(); margins = optimizer.getResultDimensions().topLeft(); fullSize = optimizer.getResultDimensions().dimensions(); } std::shared_ptr SDLImageShared::scaleInteger(int factor, SDL_Palette * palette, EImageBlitMode mode) const { assert(upscalingInProgress == false); if (factor <= 0) throw std::runtime_error("Unable to scale by integer value of " + std::to_string(factor)); if (!surf) return shared_from_this(); if (palette && surf->format->palette) SDL_SetSurfacePalette(surf, palette); // simple heuristics to differentiate tileable UI elements from map object / combat assets EScalingAlgorithm algorithm; if (mode == EImageBlitMode::OPAQUE || mode == EImageBlitMode::COLORKEY || mode == EImageBlitMode::SIMPLE) algorithm = EScalingAlgorithm::XBRZ_OPAQUE; else algorithm = EScalingAlgorithm::XBRZ_ALPHA; auto result = std::make_shared(this, factor, algorithm); if (surf->format->palette) SDL_SetSurfacePalette(surf, originalPalette); return result; } SDLImageShared::SDLImageShared(const SDLImageShared * from, int integerScaleFactor, EScalingAlgorithm algorithm) { static tbb::task_arena upscalingArena; upscalingInProgress = true; auto scaler = std::make_shared(from->surf, Rect(from->margins, from->fullSize), true); const auto & scalingTask = [this, algorithm, scaler]() { scaler->scaleSurfaceIntegerFactor(GH.screenHandler().getScalingFactor(), algorithm); surf = scaler->acquireResultSurface(); fullSize = scaler->getResultDimensions().dimensions(); margins = scaler->getResultDimensions().topLeft(); upscalingInProgress = false; }; upscalingArena.enqueue(scalingTask); } bool SDLImageShared::isLoading() const { return upscalingInProgress; } std::shared_ptr SDLImageShared::scaleTo(const Point & size, SDL_Palette * palette) const { assert(upscalingInProgress == false); if (palette && surf->format->palette) SDL_SetSurfacePalette(surf, palette); SDLImageScaler scaler(surf, Rect(margins, fullSize), true); scaler.scaleSurface(size, EScalingAlgorithm::XBRZ_ALPHA); auto scaled = scaler.acquireResultSurface(); if (scaled->format && scaled->format->palette) // fix color keying, because SDL loses it at this point CSDL_Ext::setColorKey(scaled, scaled->format->palette->colors[0]); else if(scaled->format && scaled->format->Amask) SDL_SetSurfaceBlendMode(scaled, SDL_BLENDMODE_BLEND);//just in case else CSDL_Ext::setDefaultColorKey(scaled);//just in case auto ret = std::make_shared(scaled); ret->fullSize = scaler.getResultDimensions().dimensions(); ret->margins = scaler.getResultDimensions().topLeft(); // erase our own reference SDL_FreeSurface(scaled); if (surf->format->palette) SDL_SetSurfacePalette(surf, originalPalette); return ret; } void SDLImageShared::exportBitmap(const boost::filesystem::path& path, SDL_Palette * palette) const { auto directory = path; directory.remove_filename(); boost::filesystem::create_directories(directory); assert(upscalingInProgress == false); if (!surf) return; if (palette && surf->format->palette) SDL_SetSurfacePalette(surf, palette); IMG_SavePNG(surf, path.string().c_str()); if (palette && surf->format->palette) SDL_SetSurfacePalette(surf, originalPalette); } bool SDLImageShared::isTransparent(const Point & coords) const { assert(upscalingInProgress == false); if (surf) return CSDL_Ext::isTransparent(surf, coords.x - margins.x, coords.y - margins.y); else return true; } Rect SDLImageShared::contentRect() const { assert(upscalingInProgress == false); auto tmpMargins = margins; auto tmpSize = Point(surf->w, surf->h); return Rect(tmpMargins, tmpSize); } const SDL_Palette * SDLImageShared::getPalette() const { assert(upscalingInProgress == false); if (!surf) return nullptr; return surf->format->palette; } Point SDLImageShared::dimensions() const { assert(upscalingInProgress == false); return fullSize; } std::shared_ptr SDLImageShared::horizontalFlip() const { assert(upscalingInProgress == false); if (!surf) return shared_from_this(); SDL_Surface * flipped = CSDL_Ext::horizontalFlip(surf); auto ret = std::make_shared(flipped); ret->fullSize = fullSize; ret->margins.x = margins.x; ret->margins.y = fullSize.y - surf->h - margins.y; ret->fullSize = fullSize; return ret; } std::shared_ptr SDLImageShared::verticalFlip() const { assert(upscalingInProgress == false); if (!surf) return shared_from_this(); SDL_Surface * flipped = CSDL_Ext::verticalFlip(surf); auto ret = std::make_shared(flipped); ret->fullSize = fullSize; ret->margins.x = fullSize.x - surf->w - margins.x; ret->margins.y = margins.y; ret->fullSize = fullSize; return ret; } // Keep the original palette, in order to do color switching operation void SDLImageShared::savePalette() { assert(upscalingInProgress == false); // For some images that don't have palette, skip this if(surf->format->palette == nullptr) return; if(originalPalette == nullptr) originalPalette = SDL_AllocPalette(surf->format->palette->ncolors); SDL_SetPaletteColors(originalPalette, surf->format->palette->colors, 0, surf->format->palette->ncolors); } SDLImageShared::~SDLImageShared() { SDL_FreeSurface(surf); SDL_FreePalette(originalPalette); }