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				<Option output="bin\Debug\VCMI_server" prefix_auto="1" extension_auto="1" />
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				<Option output="bin\Release\VCMI_server" prefix_auto="1" extension_auto="1" />
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			<Add directory="$(#zlib.include)" />
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		<Unit filename="CGameHandler.cpp" />
		<Unit filename="CGameHandler.h" />
		<Unit filename="CVCMIServer.cpp" />
		<Unit filename="CVCMIServer.h" />
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