/* * CVcmiTestConfig.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #include "StdInc.h" #include "CVcmiTestConfig.h" #include "../lib/CConsoleHandler.h" #include "../lib/logging/CBasicLogConfigurator.h" #include "../lib/VCMIDirs.h" #include "../lib/VCMI_Lib.h" #include "../lib/logging/CLogger.h" #include "../lib/CConfigHandler.h" #include "../lib/filesystem/Filesystem.h" #include "../lib/filesystem/CFilesystemLoader.h" #include "../lib/filesystem/AdapterLoaders.h" void CVcmiTestConfig::SetUp() { console = new CConsoleHandler(); preinitDLL(console, true); loadDLLClasses(true); /* TEST_DATA_DIR may be wrong, if yes below test don't run, find your test data folder in your build and change TEST_DATA_DIR for it*/ const std::string TEST_DATA_DIR = "test/testdata/"; auto path = boost::filesystem::current_path(); path+= "/" + TEST_DATA_DIR; if(boost::filesystem::exists(path)){ auto loader = new CFilesystemLoader("test/", TEST_DATA_DIR); dynamic_cast(CResourceHandler::get("core"))->addLoader(loader, false); loader = new CFilesystemLoader("scripts/test/erm/", TEST_DATA_DIR+"erm/"); dynamic_cast(CResourceHandler::get("core"))->addLoader(loader, false); loader = new CFilesystemLoader("scripts/test/lua/", TEST_DATA_DIR+"lua/"); dynamic_cast(CResourceHandler::get("core"))->addLoader(loader, false); } } void CVcmiTestConfig::TearDown() { std::cout << "Ending global test tear-down." << std::endl; }