/* * RandomMapTab.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once #include "CSelectionBase.h" #include "../../lib/FunctionList.h" #include "../../lib/GameConstants.h" #include "../gui/InterfaceBuilder.h" VCMI_LIB_NAMESPACE_BEGIN class CMapGenOptions; VCMI_LIB_NAMESPACE_END class CToggleButton; class CLabel; class CLabelGroup; class RandomMapTab : public InterfaceBuilder { public: RandomMapTab(); void updateMapInfoByHost(); void setMapGenOptions(std::shared_ptr opts); CFunctionList, std::shared_ptr)> mapInfoChanged; private: void deactivateButtonsFrom(CToggleGroup * group, int startId); void validatePlayersCnt(int playersCnt); void validateCompOnlyPlayersCnt(int compOnlyPlayersCnt); std::vector getPossibleMapSizes(); std::shared_ptr mapGenOptions; std::shared_ptr mapInfo; };