/* * EnemyInfo.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once #include "../../lib/BattleHex.h" class CStack; class EnemyInfo { public: const CStack * s; int adi, adr; std::vector attackFrom; //for melee fight EnemyInfo(const CStack * _s) : s(_s) {} void calcDmg(const CStack * ourStack); bool operator==(const EnemyInfo& ei) const { return s == ei.s; } };