/* * ObstacleCasterProxy.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once #include "ProxyCaster.h" #include "../battle/BattleHex.h" #include "../battle/CObstacleInstance.h" VCMI_LIB_NAMESPACE_BEGIN namespace spells { class DLL_LINKAGE SilentCaster : public ProxyCaster { protected: const PlayerColor owner; public: SilentCaster(PlayerColor owner_, const Caster * caster); void getCasterName(MetaString & text) const override; void getCastDescription(const Spell * spell, const std::vector & attacked, MetaString & text) const override; void spendMana(ServerCallback * server, const int spellCost) const override; PlayerColor getCasterOwner() const override; int32_t manaLimit() const override; }; class DLL_LINKAGE ObstacleCasterProxy : public SilentCaster { public: ObstacleCasterProxy(PlayerColor owner_, const Caster * hero_, const SpellCreatedObstacle & obs_); int32_t getSpellSchoolLevel(const Spell * spell, SpellSchool * outSelectedSchool = nullptr) const override; int32_t getEffectLevel(const Spell * spell) const override; int64_t getSpellBonus(const Spell * spell, int64_t base, const battle::Unit * affectedStack) const override; int32_t getEffectPower(const Spell * spell) const override; int32_t getEnchantPower(const Spell * spell) const override; int64_t getEffectValue(const Spell * spell) const override; private: const SpellCreatedObstacle & obs; }; }// VCMI_LIB_NAMESPACE_END