[![VCMI](https://github.com/vcmi/vcmi/actions/workflows/github.yml/badge.svg?branch=develop&event=push)](https://github.com/vcmi/vcmi/actions/workflows/github.yml?query=branch%3Adevelop+event%3Apush) [![Github Downloads](https://img.shields.io/github/downloads/vcmi/vcmi/1.5.0/total)](https://github.com/vcmi/vcmi/releases/tag/1.5.0) [![Github Downloads](https://img.shields.io/github/downloads/vcmi/vcmi/1.5.6/total)](https://github.com/vcmi/vcmi/releases/tag/1.5.6) [![Github Downloads](https://img.shields.io/github/downloads/vcmi/vcmi/1.5.7/total)](https://github.com/vcmi/vcmi/releases/tag/1.5.7) [![Github Downloads](https://img.shields.io/github/downloads/vcmi/vcmi/total)](https://github.com/vcmi/vcmi/releases) # VCMI Project VCMI is an open-source recreation of Heroes of Might & Magic III engine, giving it new and extended possibilities.

Vanilla town siege in extended window Vanilla town view with radial menu for touchscreen devices Large Spellbook with German translation New widget for Hero selection, featuring Pavillon Town

## Links * Homepage: https://vcmi.eu/ * Forums: https://forum.vcmi.eu/ * Bugtracker: https://github.com/vcmi/vcmi/issues * Discord: https://discord.gg/chBT42V * GPT Store: https://chat.openai.com/g/g-1kNhX0mlO-vcmi-assistant ## Latest release Latest release can be found [in Github Releases page](https://github.com/vcmi/vcmi/releases/latest). As of right now we plan to have major releases around 3 times per year. Daily builds are still available at [builds.vcmi.download](https://builds.vcmi.download/branch/develop/) but they are not guaranteed to be stable. So we encourage everybody to use them and report found bugs so that we can fix them. Loading saves made with different major version of VCMI is usually **not** supported, so you may want to finish your ongoing games before updating. Please see corresponding installation guide articles for details for your platform. ## Installation guides - [Windows](players/Installation_Windows.md) - [macOS](players/Installation_macOS.md) - [Linux](players/Installation_Linux.md) - [Android](players/Installation_Android.md) - [iOS](players/Installation_iOS.md) See also installation guide for [Heroes Chronicles](players/Heroes_Chronicles.md).

Forge Town in battle Asylum town with new creature dialog Ruins town siege Map editor

## Documentation and guidelines for players - [Frequently asked questions](https://vcmi.eu/faq/) (external link) - [Game mechanics](players/Game_Mechanics.md) - [Bug reporting guidelines](players/Bug_Reporting_Guidelines.md) - [Cheat codes](players/Cheat_Codes.md) - [Privacy Policy](players/Privacy_Policy.md) ## Documentation and guidelines for translators - [Translations](translators/Translations.md) ## Documentation and guidelines for game modders - [Modding Guidelines](modders/Readme.md) - [Mod File Format](modders/Mod_File_Format.md) - [Bonus Format](modders/Bonus_Format.md) - [Map Editor](modders/Map_Editor.md) - [Campaign Format](modders/Campaign_Format.md) - [Configurable Widgets](modders/Configurable_Widgets.md) ## Documentation and guidelines for developers Development environment setup instructions: - [Building VCMI for Android](developers/Building_Android.md) - [Building VCMI for iOS](developers/Building_iOS.md) - [Building VCMI for Linux](developers/Building_Linux.md) - [Building VCMI for macOS](developers/Building_macOS.md) - [Building VCMI for Windows](developers/Building_Windows.md) - [Conan](developers/Conan.md) Engine documentation: (NOTE: may be outdated) - [Development with Qt Creator](developers/Development_with_Qt_Creator.md) - [Coding Guidelines](developers/Coding_Guidelines.md) - [Bonus System](developers/Bonus_System.md) - [Code Structure](developers/Code_Structure.md) - [Logging API](developers/Logging_API.md) - [Lua Scripting System](developers/Lua_Scripting_System.md) - [Serialization](developers/Serialization.md) ## Documentation and guidelines for maintainers - [Project Infrastructure](maintainers/Project_Infrastructure.md) - [Release Process](maintainers/Release_Process.md) - [Ubuntu PPA](maintainers/Ubuntu_PPA.md) ## Copyright and license VCMI Project source code is licensed under GPL version 2 or later. VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: https://github.com/vcmi/vcmi-assets Copyright (C) 2007-2024 VCMI Team (check AUTHORS file for the contributors list)