/* * CArtifactsOfHeroKingdom.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #include "StdInc.h" #include "CArtifactsOfHeroKingdom.h" #include "Buttons.h" #include "../CPlayerInterface.h" #include "../../lib/mapObjects/CGHeroInstance.h" #include "../../CCallback.h" #include "../../lib/networkPacks/ArtifactLocation.h" CArtifactsOfHeroKingdom::CArtifactsOfHeroKingdom(ArtPlaceMap ArtWorn, std::vector Backpack, std::shared_ptr leftScroll, std::shared_ptr rightScroll) { artWorn = ArtWorn; backpack = Backpack; leftBackpackRoll = leftScroll; rightBackpackRoll = rightScroll; for(auto artPlace : artWorn) { artPlace.second->slot = artPlace.first; artPlace.second->setArtifact(ArtifactID(ArtifactID::NONE)); artPlace.second->setClickPressedCallback(std::bind(&CArtifactsOfHeroBase::clickPrassedArtPlace, this, _1, _2)); artPlace.second->setShowPopupCallback(std::bind(&CArtifactsOfHeroBase::showPopupArtPlace, this, _1, _2)); } enableGesture(); for(auto artPlace : backpack) { artPlace->setArtifact(ArtifactID(ArtifactID::NONE)); artPlace->setClickPressedCallback(std::bind(&CArtifactsOfHeroBase::clickPrassedArtPlace, this, _1, _2)); artPlace->setShowPopupCallback(std::bind(&CArtifactsOfHeroBase::showPopupArtPlace, this, _1, _2)); } leftBackpackRoll->addCallback(std::bind(&CArtifactsOfHeroBase::scrollBackpack, this, -1)); rightBackpackRoll->addCallback(std::bind(&CArtifactsOfHeroBase::scrollBackpack, this, +1)); setRedrawParent(true); } void CArtifactsOfHeroKingdom::deactivate() { putBackPickedArtifact(); CArtifactsOfHeroBase::deactivate(); }