/* * CLoggerBase.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once VCMI_LIB_NAMESPACE_BEGIN namespace ELogLevel { enum ELogLevel { NOT_SET = 0, TRACE, DEBUG, INFO, WARN, ERROR }; inline std::string to_string(ELogLevel level) { switch (level) { case NOT_SET: return "not set"; case TRACE: return "trace"; case DEBUG: return "debug"; case INFO: return "info"; case WARN: return "warn"; case ERROR: return "error"; default: #ifdef NO_STD_TOSTRING return "invalid"; #else return std::string("invalid (") + std::to_string(level) + ")"; #endif } } } namespace vstd { class DLL_LINKAGE CLoggerBase { public: virtual ~CLoggerBase(); virtual void log(ELogLevel::ELogLevel level, const std::string & message) const = 0; virtual void log(ELogLevel::ELogLevel level, const boost::format & fmt) const = 0; /// Returns true if a debug/trace log message will be logged, false if not. /// Useful if performance is important and concatenating the log message is a expensive task. virtual bool isDebugEnabled() const = 0; virtual bool isTraceEnabled() const = 0; template void log(ELogLevel::ELogLevel level, const std::string & format, T t, Args ... args) const { try { boost::format fmt(format); makeFormat(fmt, t, args...); log(level, fmt); } catch(...) { log(ELogLevel::ERROR, "Log formatting failed, format was:"); log(ELogLevel::ERROR, format); } } /// Log methods for various log levels inline void error(const std::string & message) const { log(ELogLevel::ERROR, message); }; template void error(const std::string & format, T t, Args ... args) const { log(ELogLevel::ERROR, format, t, args...); } inline void warn(const std::string & message) const { log(ELogLevel::WARN, message); }; template void warn(const std::string & format, T t, Args ... args) const { log(ELogLevel::WARN, format, t, args...); } inline void info(const std::string & message) const { log(ELogLevel::INFO, message); }; template void info(const std::string & format, T t, Args ... args) const { log(ELogLevel::INFO, format, t, args...); } inline void debug(const std::string & message) const { log(ELogLevel::DEBUG, message); }; template void debug(const std::string & format, T t, Args ... args) const { log(ELogLevel::DEBUG, format, t, args...); } inline void trace(const std::string & message) const { log(ELogLevel::TRACE, message); }; template void trace(const std::string & format, T t, Args ... args) const { log(ELogLevel::TRACE, format, t, args...); } private: template void makeFormat(boost::format & fmt, T t) const { fmt % t; } template void makeFormat(boost::format & fmt, T t, Args ... args) const { fmt % t; makeFormat(fmt, args...); } }; /// RAII class for tracing the program execution. /// It prints "Leaving function XYZ" automatically when the object gets destructed. class DLL_LINKAGE CTraceLogger { public: CTraceLogger(const CLoggerBase * logger, const std::string & beginMessage, const std::string & endMessage); CTraceLogger(const CTraceLogger & other) = delete; ~CTraceLogger(); private: const CLoggerBase * logger; std::string endMessage; }; }//namespace vstd /// Macros for tracing the control flow of the application conveniently. If the LOG_TRACE macro is used it should be /// the first statement in the function. Logging traces via this macro have almost no impact when the trace is disabled. /// #define RAII_TRACE(logger, onEntry, onLeave) \ std::unique_ptr ctl00; \ if(logger->isTraceEnabled()) \ ctl00 = std::make_unique(logger, onEntry, onLeave); #define LOG_TRACE(logger) RAII_TRACE(logger, \ boost::str(boost::format("Entering %s.") % BOOST_CURRENT_FUNCTION), \ boost::str(boost::format("Leaving %s.") % BOOST_CURRENT_FUNCTION)) #define LOG_TRACE_PARAMS(logger, formatStr, params) RAII_TRACE(logger, \ boost::str(boost::format("Entering %s: " + std::string(formatStr) + ".") % BOOST_CURRENT_FUNCTION % params), \ boost::str(boost::format("Leaving %s.") % BOOST_CURRENT_FUNCTION)) extern DLL_LINKAGE vstd::CLoggerBase * logGlobal; extern DLL_LINKAGE vstd::CLoggerBase * logBonus; extern DLL_LINKAGE vstd::CLoggerBase * logNetwork; extern DLL_LINKAGE vstd::CLoggerBase * logAi; extern DLL_LINKAGE vstd::CLoggerBase * logAnim; extern DLL_LINKAGE vstd::CLoggerBase * logMod; VCMI_LIB_NAMESPACE_END