#include "StdInc.h" #include "Connection.h" #include "registerTypes/RegisterTypes.h" #include "mapping/CMap.h" #include "CGameState.h" #include "filesystem/FileStream.h" #include /* * Connection.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ extern template void registerTypes(CISer & s); extern template void registerTypes(COSer & s); extern template void registerTypes(CTypeList & s); CTypeList typeList; #define LOG(a) \ if(logging)\ out << a #if defined(__hppa__) || \ defined(__m68k__) || defined(mc68000) || defined(_M_M68K) || \ (defined(__MIPS__) && defined(__MISPEB__)) || \ defined(__ppc__) || defined(__POWERPC__) || defined(_M_PPC) || \ defined(__sparc__) #define BIG_ENDIAN #else #define LIL_ENDIAN #endif void CConnection::init() { boost::asio::ip::tcp::no_delay option(true); socket->set_option(option); enableSmartPointerSerializatoin(); disableStackSendingByID(); registerTypes(iser); registerTypes(oser); #ifdef LIL_ENDIAN myEndianess = true; #else myEndianess = false; #endif connected = true; std::string pom; //we got connection oser << std::string("Aiya!\n") << name << myEndianess; //identify ourselves iser >> pom >> pom >> contactEndianess; logNetwork->infoStream() << "Established connection with "<errorStream() << "Problem with resolving: \n" << error; goto connerror1; } pom = endpoint_iterator; if(pom != end) logNetwork->infoStream()<<"Found endpoints:"; else { logNetwork->errorStream() << "Critical problem: No endpoints found!"; goto connerror1; } i=0; while(pom != end) { logNetwork->infoStream() << "\t" << i << ": " << (boost::asio::ip::tcp::endpoint&)*pom; pom++; } i=0; while(endpoint_iterator != end) { logNetwork->infoStream() << "Trying connection to " << (boost::asio::ip::tcp::endpoint&)*endpoint_iterator << " (" << i++ << ")"; socket->connect(*endpoint_iterator, error); if(!error) { init(); return; } else { logNetwork->errorStream() << "Problem with connecting: " << error; } endpoint_iterator++; } //we shouldn't be here - error handling connerror1: logNetwork->error("Something went wrong... checking for error info"); if(error) logNetwork->errorStream() << error; else logNetwork->error("No error info."); delete io_service; //delete socket; throw std::runtime_error("Can't establish connection :("); } CConnection::CConnection(TSocket * Socket, std::string Name ) :iser(this), oser(this), socket(Socket),io_service(&Socket->get_io_service()), name(Name)//, send(this), rec(this) { init(); } CConnection::CConnection(TAcceptor * acceptor, boost::asio::io_service *Io_service, std::string Name) : iser(this), oser(this), name(Name)//, send(this), rec(this) { boost::system::error_code error = boost::asio::error::host_not_found; socket = new boost::asio::ip::tcp::socket(*io_service); acceptor->accept(*socket,error); if (error) { logNetwork->errorStream() << "Error on accepting: " << error; delete socket; throw std::runtime_error("Can't establish connection :("); } init(); } int CConnection::write(const void * data, unsigned size) { //LOG("Sending " << size << " byte(s) of data" <join(); delete handler; close(); delete io_service; delete wmx; delete rmx; } template CConnection & CConnection::operator&(const T &t) { // throw std::exception(); //XXX this is temporaly ? solution to fix gcc (4.3.3, other?) compilation // problem for more details contact t0@czlug.icis.pcz.pl or impono@gmail.com // do not remove this exception it shoudnt be called return *this; } void CConnection::close() { if(socket) { socket->close(); delete socket; socket = nullptr; } } bool CConnection::isOpen() const { return socket && connected; } void CConnection::reportState(CLogger * out) { out->debugStream() << "CConnection"; if(socket && socket->is_open()) { out->debugStream() << "\tWe have an open and valid socket"; out->debugStream() << "\t" << socket->available() <<" bytes awaiting"; } } CPack * CConnection::retreivePack() { CPack *ret = nullptr; boost::unique_lock lock(*rmx); logNetwork->traceStream() << "Listening... "; iser >> ret; logNetwork->traceStream() << "\treceived server message of type " << (ret? typeid(*ret).name() : "nullptr") << ", data: " << ret; return ret; } void CConnection::sendPackToServer(const CPack &pack, PlayerColor player, ui32 requestID) { boost::unique_lock lock(*wmx); logNetwork->traceStream() << "Sending to server a pack of type " << typeid(pack).name(); oser << player << requestID << &pack; //packs has to be sent as polymorphic pointers! } void CConnection::disableStackSendingByID() { CSerializer::sendStackInstanceByIds = false; } void CConnection::enableStackSendingByID() { CSerializer::sendStackInstanceByIds = true; } void CConnection::disableSmartPointerSerialization() { iser.smartPointerSerialization = oser.smartPointerSerialization = false; } void CConnection::enableSmartPointerSerializatoin() { iser.smartPointerSerialization = oser.smartPointerSerialization = true; } void CConnection::prepareForSendingHeroes() { iser.loadedPointers.clear(); oser.savedPointers.clear(); disableSmartVectorMemberSerialization(); enableSmartPointerSerializatoin(); disableStackSendingByID(); } void CConnection::enterPregameConnectionMode() { iser.loadedPointers.clear(); oser.savedPointers.clear(); disableSmartVectorMemberSerialization(); disableSmartPointerSerialization(); } void CConnection::disableSmartVectorMemberSerialization() { CSerializer::smartVectorMembersSerialization = false; } void CConnection::enableSmartVectorMemberSerializatoin() { CSerializer::smartVectorMembersSerialization = true; } CSaveFile::CSaveFile( const boost::filesystem::path &fname ): serializer(this) { registerTypes(serializer); openNextFile(fname); } CSaveFile::~CSaveFile() { } int CSaveFile::write( const void * data, unsigned size ) { sfile->write((char *)data,size); return size; } void CSaveFile::openNextFile(const boost::filesystem::path &fname) { fName = fname; try { sfile = make_unique(fname, std::ios::out | std::ios::binary); sfile->exceptions(std::ifstream::failbit | std::ifstream::badbit); //we throw a lot anyway if(!(*sfile)) THROW_FORMAT("Error: cannot open to write %s!", fname); sfile->write("VCMI",4); //write magic identifier serializer << version; //write format version } catch(...) { logGlobal->errorStream() << "Failed to save to " << fname; clear(); throw; } } void CSaveFile::reportState(CLogger * out) { out->debugStream() << "CSaveFile"; if(sfile.get() && *sfile) { out->debugStream() << "\tOpened " << fName << "\n\tPosition: " << sfile->tellp(); } } void CSaveFile::clear() { fName.clear(); sfile = nullptr; } void CSaveFile::putMagicBytes( const std::string &text ) { write(text.c_str(), text.length()); } CLoadFile::CLoadFile(const boost::filesystem::path & fname, int minimalVersion /*= version*/): serializer(this) { registerTypes(serializer); openNextFile(fname, minimalVersion); } CLoadFile::~CLoadFile() { } int CLoadFile::read(void * data, unsigned size) { sfile->read((char*)data,size); return size; } void CLoadFile::openNextFile(const boost::filesystem::path & fname, int minimalVersion) { assert(!serializer.reverseEndianess); assert(minimalVersion <= version); try { fName = fname.string(); sfile = make_unique(fname, std::ios::in | std::ios::binary); sfile->exceptions(std::ifstream::failbit | std::ifstream::badbit); //we throw a lot anyway if(!(*sfile)) THROW_FORMAT("Error: cannot open to read %s!", fName); //we can read char buffer[4]; sfile->read(buffer, 4); if(std::memcmp(buffer,"VCMI",4)) THROW_FORMAT("Error: not a VCMI file(%s)!", fName); serializer >> serializer.fileVersion; if(serializer.fileVersion < minimalVersion) THROW_FORMAT("Error: too old file format (%s)!", fName); if(serializer.fileVersion > version) { logGlobal->warnStream() << boost::format("Warning format version mismatch: found %d when current is %d! (file %s)\n") % serializer.fileVersion % version % fName; auto versionptr = (char*)&serializer.fileVersion; std::reverse(versionptr, versionptr + 4); logGlobal->warnStream() << "Version number reversed is " << serializer.fileVersion << ", checking..."; if(serializer.fileVersion == version) { logGlobal->warnStream() << fname << " seems to have different endianness! Entering reversing mode."; serializer.reverseEndianess = true; } else THROW_FORMAT("Error: too new file format (%s)!", fName); } } catch(...) { clear(); //if anything went wrong, we delete file and rethrow throw; } } void CLoadFile::reportState(CLogger * out) { out->debugStream() << "CLoadFile"; if(!!sfile && *sfile) { out->debugStream() << "\tOpened " << fName << "\n\tPosition: " << sfile->tellg(); } } void CLoadFile::clear() { sfile = nullptr; fName.clear(); serializer.fileVersion = 0; } void CLoadFile::checkMagicBytes( const std::string &text ) { std::string loaded = text; read((void*)loaded.data(), text.length()); if(loaded != text) throw std::runtime_error("Magic bytes doesn't match!"); } CTypeList::CTypeList() { registerTypes(*this); } CTypeList::TypeInfoPtr CTypeList::registerType( const std::type_info *type ) { if(auto typeDescr = getTypeDescriptor(type, false)) return typeDescr; //type found, return ptr to structure //type not found - add it to the list and return given ID auto newType = std::make_shared(); newType->typeID = typeInfos.size() + 1; newType->name = type->name(); typeInfos[type] = newType; return newType; } ui16 CTypeList::getTypeID( const std::type_info *type, bool throws ) const { auto descriptor = getTypeDescriptor(type, throws); if (descriptor == nullptr) { return 0; } return descriptor->typeID; } std::vector CTypeList::castSequence(TypeInfoPtr from, TypeInfoPtr to) const { if(!strcmp(from->name, to->name)) return std::vector(); // Perform a simple BFS in the class hierarchy. auto BFS = [&](bool upcast) { std::map previous; std::queue q; q.push(to); while(q.size()) { auto typeNode = q.front(); q.pop(); for(auto & weakNode : (upcast ? typeNode->parents : typeNode->children) ) { auto nodeBase = weakNode.lock(); if(!previous.count(nodeBase)) { previous[nodeBase] = typeNode; q.push(nodeBase); } } } std::vector ret; if(!previous.count(from)) return ret; ret.push_back(from); TypeInfoPtr ptr = from; do { ptr = previous.at(ptr); ret.push_back(ptr); } while(ptr != to); return ret; }; // Try looking both up and down. auto ret = BFS(true); if(ret.empty()) ret = BFS(false); if(ret.empty()) THROW_FORMAT("Cannot find relation between types %s and %s. Were they (and all classes between them) properly registered?", from->name % to->name); return ret; } std::vector CTypeList::castSequence(const std::type_info *from, const std::type_info *to) const { //This additional if is needed because getTypeDescriptor might fail if type is not registered // (and if casting is not needed, then registereing should no be required) if(!strcmp(from->name(), to->name())) return std::vector(); return castSequence(getTypeDescriptor(from), getTypeDescriptor(to)); } CTypeList::TypeInfoPtr CTypeList::getTypeDescriptor(const std::type_info *type, bool throws) const { auto i = typeInfos.find(type); if(i != typeInfos.end()) return i->second; //type found, return ptr to structure if(!throws) return nullptr; THROW_FORMAT("Cannot find type descriptor for type %s. Was it registered?", type->name()); } std::ostream & operator<<(std::ostream &str, const CConnection &cpc) { return str << "Connection with " << cpc.name << " (ID: " << cpc.connectionID << /*", " << (cpc.host ? "host" : "guest") <<*/ ")"; } CSerializer::~CSerializer() { } CSerializer::CSerializer() { smartVectorMembersSerialization = false; sendStackInstanceByIds = false; } void CSerializer::addStdVecItems(CGameState *gs, LibClasses *lib) { registerVectoredType(&gs->map->objects, [](const CGObjectInstance &obj){ return obj.id; }); registerVectoredType(&lib->heroh->heroes, [](const CHero &h){ return h.ID; }); registerVectoredType(&gs->map->allHeroes, [](const CGHeroInstance &h){ return h.type->ID; }); registerVectoredType(&lib->creh->creatures, [](const CCreature &cre){ return cre.idNumber; }); registerVectoredType(&lib->arth->artifacts, [](const CArtifact &art){ return art.id; }); registerVectoredType(&gs->map->artInstances, [](const CArtifactInstance &artInst){ return artInst.id; }); registerVectoredType(&gs->map->quests, [](const CQuest &q){ return q.qid; }); smartVectorMembersSerialization = true; } CLoadIntegrityValidator::CLoadIntegrityValidator( const boost::filesystem::path &primaryFileName, const boost::filesystem::path &controlFileName, int minimalVersion /*= version*/ ) : serializer(this), foundDesync(false) { registerTypes(serializer); primaryFile = make_unique(primaryFileName, minimalVersion); controlFile = make_unique(controlFileName, minimalVersion); assert(primaryFile->serializer.fileVersion == controlFile->serializer.fileVersion); serializer.fileVersion = primaryFile->serializer.fileVersion; } int CLoadIntegrityValidator::read( void * data, unsigned size ) { assert(primaryFile); assert(controlFile); if(!size) return size; std::vector controlData(size); auto ret = primaryFile->read(data, size); if(!foundDesync) { controlFile->read(controlData.data(), size); if(std::memcmp(data, controlData.data(), size)) { logGlobal->error("Save game format mismatch detected! Position: %d", primaryFile->sfile->tellg()); foundDesync = true; //throw std::runtime_error("Savegame dsynchronized!"); } } return ret; } std::unique_ptr CLoadIntegrityValidator::decay() { primaryFile->serializer.loadedPointers = this->serializer.loadedPointers; primaryFile->serializer.loadedPointersTypes = this->serializer.loadedPointersTypes; return std::move(primaryFile); } void CLoadIntegrityValidator::checkMagicBytes( const std::string &text ) { assert(primaryFile); assert(controlFile); primaryFile->checkMagicBytes(text); controlFile->checkMagicBytes(text); } int CMemorySerializer::read(void * data, unsigned size) { if(buffer.size() < readPos + size) throw std::runtime_error(boost::str(boost::format("Cannot read past the buffer (accessing index %d, while size is %d)!") % (readPos + size - 1) % buffer.size())); std::memcpy(data, buffer.data() + readPos, size); readPos += size; return size; } int CMemorySerializer::write(const void * data, unsigned size) { auto oldSize = buffer.size(); //and the pos to write from buffer.resize(oldSize + size); std::memcpy(buffer.data() + oldSize, data, size); return size; } CMemorySerializer::CMemorySerializer(): iser(this), oser(this) { readPos = 0; registerTypes(iser); registerTypes(oser); }