/* * iOS_utils.mm, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #include "iOS_utils.h" #import namespace { NSString *standardPathNative(NSSearchPathDirectory directory) { return [NSFileManager.defaultManager URLForDirectory:directory inDomain:NSUserDomainMask appropriateForURL:nil create:NO error:NULL].path; } const char *standardPath(NSSearchPathDirectory directory) { return standardPathNative(directory).fileSystemRepresentation; } } namespace iOS_utils { const char *documentsPath() { return standardPath(NSDocumentDirectory); } const char *cachesPath() { return standardPath(NSCachesDirectory); } #if TARGET_OS_SIMULATOR const char *hostApplicationSupportPath() { static NSString *applicationSupportPath; static dispatch_once_t onceToken; dispatch_once(&onceToken, ^{ auto cachesPath = standardPathNative(NSCachesDirectory); auto afterMacOsHomeDirPos = [cachesPath rangeOfString:@"Library/Developer"].location; NSCAssert(afterMacOsHomeDirPos != NSNotFound, @"simulator directory location is not under user's home directory: %@", cachesPath); applicationSupportPath = [[cachesPath substringToIndex:afterMacOsHomeDirPos] stringByAppendingPathComponent:@"Library/Application Support/vcmi"].stringByResolvingSymlinksInPath; }); return applicationSupportPath.fileSystemRepresentation; } #endif const char *bundlePath() { return NSBundle.mainBundle.bundlePath.fileSystemRepresentation; } const char *frameworksPath() { return NSBundle.mainBundle.privateFrameworksPath.fileSystemRepresentation; } const char *bundleIdentifier() { return NSBundle.mainBundle.bundleIdentifier.UTF8String; } }