/* * Conquer.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once #include "CGoal.h" struct HeroPtr; class VCAI; class FuzzyHelper; namespace Goals { class DLL_EXPORT Conquer : public CGoal<Conquer> { public: Conquer() : CGoal(Goals::CONQUER) { priority = 10; } TGoalVec getAllPossibleSubgoals() override; TSubgoal whatToDoToAchieve() override; virtual bool operator==(const Conquer & other) const override; }; }