/* * ServerNetPackVisitors.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once #include "../lib/NetPackVisitor.h" class ApplyGhNetPackVisitor : public VCMI_LIB_WRAP_NAMESPACE(ICPackVisitor) { private: bool result; CGameHandler & gh; public: ApplyGhNetPackVisitor(CGameHandler & gh) :gh(gh), result(false) { } bool getResult() const { return result; } virtual void visitSaveGame(SaveGame & pack) override; virtual void visitEndTurn(EndTurn & pack) override; virtual void visitDismissHero(DismissHero & pack) override; virtual void visitMoveHero(MoveHero & pack) override; virtual void visitCastleTeleportHero(CastleTeleportHero & pack) override; virtual void visitArrangeStacks(ArrangeStacks & pack) override; virtual void visitBulkMoveArmy(BulkMoveArmy & pack) override; virtual void visitBulkSplitStack(BulkSplitStack & pack) override; virtual void visitBulkMergeStacks(BulkMergeStacks & pack) override; virtual void visitBulkSmartSplitStack(BulkSmartSplitStack & pack) override; virtual void visitDisbandCreature(DisbandCreature & pack) override; virtual void visitBuildStructure(BuildStructure & pack) override; virtual void visitRecruitCreatures(RecruitCreatures & pack) override; virtual void visitUpgradeCreature(UpgradeCreature & pack) override; virtual void visitGarrisonHeroSwap(GarrisonHeroSwap & pack) override; virtual void visitExchangeArtifacts(ExchangeArtifacts & pack) override; virtual void visitBulkExchangeArtifacts(BulkExchangeArtifacts & pack) override; virtual void visitAssembleArtifacts(AssembleArtifacts & pack) override; virtual void visitEraseArtifactByClient(EraseArtifactByClient & pack) override; virtual void visitBuyArtifact(BuyArtifact & pack) override; virtual void visitTradeOnMarketplace(TradeOnMarketplace & pack) override; virtual void visitSetFormation(SetFormation & pack) override; virtual void visitHireHero(HireHero & pack) override; virtual void visitBuildBoat(BuildBoat & pack) override; virtual void visitQueryReply(QueryReply & pack) override; virtual void visitMakeAction(MakeAction & pack) override; virtual void visitDigWithHero(DigWithHero & pack) override; virtual void visitCastAdvSpell(CastAdvSpell & pack) override; virtual void visitPlayerMessage(PlayerMessage & pack) override; };