/* * CollectRes.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once #include "CGoal.h" struct HeroPtr; class VCAI; class FuzzyHelper; namespace Goals { class DLL_EXPORT CollectRes : public CGoal { public: CollectRes() : CGoal(Goals::COLLECT_RES) { } CollectRes(GameResID rid, int val) : CGoal(Goals::COLLECT_RES) { resID = rid.getNum(); value = val; priority = 2; } TGoalVec getAllPossibleSubgoals() override; TSubgoal whatToDoToAchieve() override; TSubgoal whatToDoToTrade(); bool fulfillsMe(TSubgoal goal) override; //TODO: Trade bool operator==(const CollectRes & other) const override; }; }