#ifndef CABILITYHANDLER_H #define CABILITYHANDLER_H #include #include class CAbility { public: std::string name; std::string basicText, basicText2; std::string advText, advText2; std::string expText, expText2; int idNumber; bool isAllowed; //true if we can use this hero's ability (map information) }; class CAbilityHandler { public: std::vector abilities; void loadAbilities(); }; #endif CABILITYHANDLER_H