/* * CModVersion.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once #if defined(__UCLIBC__) || defined(__FreeBSD__) || defined(__OpenBSD__) #undef major #undef minor #undef patch #endif VCMI_LIB_NAMESPACE_BEGIN using TModID = std::string; struct DLL_LINKAGE CModVersion { static const int Any = -1; int major = Any; int minor = Any; int patch = Any; CModVersion() = default; CModVersion(int mj, int mi, int p): major(mj), minor(mi), patch(p) {} static CModVersion GameVersion(); static CModVersion fromString(std::string from); std::string toString() const; bool operator !=(const CModVersion & other) const; bool operator ==(const CModVersion & other) const; bool compatible(const CModVersion & other, bool checkMinor = false, bool checkPatch = false) const; bool isNull() const; template void serialize(Handler &h) { h & major; h & minor; h & patch; } }; DLL_LINKAGE bool operator < (const CModVersion & lesser, const CModVersion & greater); VCMI_LIB_NAMESPACE_END