/* * Invalid.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once #include "CGoal.h" struct HeroPtr; class VCAI; namespace Goals { class DLL_EXPORT Invalid : public CGoal { public: Invalid() : CGoal(Goals::INVALID) { priority = -1e10; } TGoalVec getAllPossibleSubgoals() override { return TGoalVec(); } TSubgoal whatToDoToAchieve() override { return iAmElementar(); } bool operator==(const Invalid & other) const override { return true; } }; }