/* * CLobbyScreen.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once #include "CSelectionBase.h" class CBonusSelection; class CLobbyScreen final : public CSelectionBase { public: std::shared_ptr buttonChat; CLobbyScreen(ESelectionScreen type); ~CLobbyScreen(); void toggleTab(std::shared_ptr tab) final; void startCampaign(); void startScenario(bool allowOnlyAI = false); void toggleMode(bool host); void toggleChat(); void updateAfterStateChange(); const CMapInfo * getMapInfo() final; const StartInfo * getStartInfo() final; std::shared_ptr bonusSel; };