/* * CTrueTypeFont.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once #include "../render/IFont.h" VCMI_LIB_NAMESPACE_BEGIN class JsonNode; VCMI_LIB_NAMESPACE_END class CBitmapFont; using TTF_Font = struct _TTF_Font; class CTrueTypeFont final : public IFont { const std::pair, ui64> data; const std::unique_ptr font; const bool blended; const bool outline; const bool dropShadow; std::pair, ui64> loadData(const JsonNode & config); TTF_Font * loadFont(const JsonNode & config); int getPointSize(const JsonNode & config) const; int getFontStyle(const JsonNode & config) const; void renderText(SDL_Surface * surface, const std::string & data, const ColorRGBA & color, const Point & pos) const override; size_t getFontAscentScaled() const override; public: CTrueTypeFont(const JsonNode & fontConfig); ~CTrueTypeFont(); bool canRepresentCharacter(const char * data) const override; size_t getLineHeightScaled() const override; size_t getGlyphWidthScaled(const char * data) const override; size_t getStringWidthScaled(const std::string & data) const override; };