CC = g++ CFLAGS = -I/Library/Frameworks/SDL_mixer.framework/Headers -I/Library/Frameworks/SDL.framework/Headers -I/Library/Frameworks/SDL_image.framework/Headers -I/Library/Frameworks/SDL_ttf.framework/Headers -I/opt/local/include OPTIM = -O2 #DEBUG = -ggdb -D_DEBUG LDFLAGS = -Wl,-framework,SDL -Wl,-framework,SDL_mixer -Wl,-framework,SDL_image -Wl,-framework,SDL_ttf -Wl,-framework,Cocoa BOOSTLIBS = -L/opt/local/lib -lboost_system-mt -lboost_filesystem-mt -lboost_thread-mt LIBS = $(BOOSTLIBS) -llua -ljpeg -lpng -lm -lpthread -ldl -lauto -lz VCMI_CLIENT = vcmiclient VCMI_LIB = VCMI_Lib.dylib VCMI_SERVER = vcmiserver GENIUS_AI = GeniusAI.dll CLIENT_SOURCES = AdventureMapButton.cpp \ CAdvmapInterface.cpp \ CBattleInterface.cpp \ CCallback.cpp \ CCastleInterface.cpp \ CCursorHandler.cpp \ CGameInfo.cpp \ CGameInterface.cpp \ CHeroWindow.cpp \ CMT.cpp \ CMessage.cpp \ CPlayerInterface.cpp \ CPreGame.cpp \ CThreadHelper.cpp \ SDL_Extensions.cpp \ SDL_framerate.cpp \ client/CBitmapHandler.cpp \ client/CConfigHandler.cpp \ client/CCreatureAnimation.cpp \ client/CSpellWindow.cpp \ client/Client.cpp \ client/Graphics.cpp \ hch/CDefHandler.cpp \ hch/CMusicHandler.cpp \ hch/CSndHandler.cpp \ mapHandler.cpp \ client/NetPacksClient.cpp \ SDLMain.m LIB_SOURCES = CConsoleHandler.cpp \ CGameState.cpp \ hch/CArtHandler.cpp \ hch/CBuildingHandler.cpp \ hch/CCreatureHandler.cpp \ hch/CDefObjInfoHandler.cpp \ hch/CGeneralTextHandler.cpp \ hch/CHeroHandler.cpp \ hch/CLodHandler.cpp \ hch/CObjectHandler.cpp \ hch/CSpellHandler.cpp \ hch/CTownHandler.cpp \ lib/Connection.cpp \ lib/IGameCallback.cpp \ lib/VCMI_Lib.cpp \ lib/NetPacksLib.cpp \ lib/RegisterTypes.cpp \ map.cpp SERVER_SOURCES = \ server/CGameHandler.cpp \ server/NetPacksServer.cpp \ server/CVCMIServer.cpp GENIUS_SOURCES = \ AI/GeniusAI/CGeniusAI.cpp \ AI/GeniusAI/DLLMain.cpp OBJECTS=$(CLIENT_SOURCES:.cpp=.o) CLIENT_OBJECTS=$(OBJECTS:.m=.o) LIB_OBJECTS=$(LIB_SOURCES:.cpp=.o) SERVER_OBJECTS=$(SERVER_SOURCES:.cpp=.o) GENIUS_OBJECTS=$(GENIUS_SOURCES:.cpp=.o) all: $(CLIENT_SOURCES) $(LIB_SOURCES) $(SERVER_SOURCES) $(VCMI_CLIENT) $(VCMI_SERVER) $(GENIUS_AI) update: svn co https://vcmi.svn.sourceforge.net/svnroot/vcmi/trunk . $(VCMI_CLIENT): $(CLIENT_OBJECTS) $(VCMI_LIB) $(CC) $(LDFLAGS) $(CLIENT_OBJECTS) $(VCMI_LIB) -o $@ $(BOOSTLIBS) -lz $(VCMI_SERVER): $(SERVER_OBJECTS) $(VCMI_LIB) $(CC) $(SERVER_OBJECTS) $(VCMI_LIB) -o $@ $(BOOSTLIBS) $(GENIUS_AI): $(GENIUS_OBJECTS) $(VCMI_LIB) $(CC) -dynamiclib -install_name $@ $(GENIUS_OBJECTS) $(VCMI_LIB) -o $@ $(VCMI_LIB): $(LIB_OBJECTS) $(CC) -dynamiclib -install_name $@ $(LIB_OBJECTS) -o $@ $(BOOSTLIBS) -lz .cpp.o: $(CC) -c $(OPTIM) $(DEBUG) $(CFLAGS) $< -o $@ .m.o: $(CC) -c $(OPTIM) $(DEBUG) $(CFLAGS) $< -o $@ clean: rm -f $(CLIENT_OBJECTS) $(SERVER_OBJECTS) $(LIB_OBJECTS) $(GENIUS_OBJECTS) $(VCMI_CLIENT) $(VCMI_SERVER) $(GENIUS_AI) $(VCMI_LIB)