/* * CRoadRandomizer.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once #include "../GameConstants.h" VCMI_LIB_NAMESPACE_BEGIN namespace vstd { class RNG; } class RmgMap; class CRoadRandomizer { public: explicit CRoadRandomizer(RmgMap & map); ~CRoadRandomizer() = default; void dropRandomRoads(vstd::RNG * rand); private: RmgMap & map; }; // Helper functions for Union-Find (Disjoint Set Union) TRmgTemplateZoneId findSet(std::map & parent, TRmgTemplateZoneId x); void unionSets(std::map & parent, TRmgTemplateZoneId x, TRmgTemplateZoneId y); VCMI_LIB_NAMESPACE_END