/* * CLogger.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once #include "../CConsoleHandler.h" class CLogger; struct LogRecord; class ILogTarget; namespace ELogLevel { enum ELogLevel { NOT_SET = 0, TRACE, DEBUG, INFO, WARN, ERROR }; } /// The class CLoggerDomain provides convenient access to super domains from a sub domain. class DLL_LINKAGE CLoggerDomain { public: /// Constructs a CLoggerDomain with the domain designated by name. /// Sub-domains can be specified by separating domains by a dot, e.g. "ai.battle". The global domain is named "global". explicit CLoggerDomain(const std::string & name); std::string getName() const; CLoggerDomain getParent() const; bool isGlobalDomain() const; static const std::string DOMAIN_GLOBAL; private: std::string name; }; /// The class CLoggerStream provides a stream-like way of logging messages. class DLL_LINKAGE CLoggerStream { public: CLoggerStream(const CLogger & logger, ELogLevel::ELogLevel level); ~CLoggerStream(); template CLoggerStream & operator<<(const T & data) { if(!sbuffer) sbuffer = new std::stringstream(); (*sbuffer) << data; return *this; } private: const CLogger & logger; ELogLevel::ELogLevel level; std::stringstream * sbuffer; }; /// The class CLogger is used to log messages to certain targets of a specific domain/name. class DLL_LINKAGE CLogger { public: inline ELogLevel::ELogLevel getLevel() const; void setLevel(ELogLevel::ELogLevel level); const CLoggerDomain & getDomain() const; /// Logger access methods static CLogger * getLogger(const CLoggerDomain & domain); static CLogger * getGlobalLogger(); /// Log methods for various log levels void trace(const std::string & message) const; CLoggerStream traceStream() const; void debug(const std::string & message) const; CLoggerStream debugStream() const; void info(const std::string & message) const; CLoggerStream infoStream() const; void warn(const std::string & message) const; CLoggerStream warnStream() const; void error(const std::string & message) const; CLoggerStream errorStream() const; inline void log(ELogLevel::ELogLevel level, const std::string & message) const; void addTarget(unique_ptr && target); void clearTargets(); /// Returns true if a debug/trace log message will be logged, false if not. /// Useful if performance is important and concatenating the log message is a expensive task. bool isDebugEnabled() const; bool isTraceEnabled() const; private: explicit CLogger(const CLoggerDomain & domain); CLogger * getParent() const; inline ELogLevel::ELogLevel getEffectiveLevel() const; /// Returns the log level applied on this logger whether directly or indirectly. inline void callTargets(const LogRecord & record) const; CLoggerDomain domain; CLogger * parent; ELogLevel::ELogLevel level; std::list > targets; mutable boost::mutex mx; static boost::recursive_mutex smx; }; extern DLL_LINKAGE CLogger * logGlobal; extern DLL_LINKAGE CLogger * logBonus; extern DLL_LINKAGE CLogger * logNetwork; extern DLL_LINKAGE CLogger * logAi; /// RAII class for tracing the program execution. /// It prints "Leaving function XYZ" automatically when the object gets destructed. class DLL_LINKAGE CTraceLogger { public: CTraceLogger(const CLogger * logger, const std::string & beginMessage, const std::string & endMessage); ~CTraceLogger(); private: const CLogger * logger; std::string endMessage; }; /// Macros for tracing the control flow of the application conveniently. If the LOG_TRACE macro is used it should be /// the first statement in the function. Logging traces via this macro have almost no impact when the trace is disabled. #define LOG_TRACE(logger) if(logger->isTraceEnabled()) CTraceLogger ctl00(logger, boost::str(boost::format("Entering %s.") % BOOST_CURRENT_FUNCTION), \ boost::str(boost::format("Leaving %s.") % BOOST_CURRENT_FUNCTION)) #define LOG_TRACE_PARAMS(logger, formatStr, params) if(logger->isTraceEnabled()) CTraceLogger ctl00(logger, boost::str(boost::format("Entering %s: " + \ std::string(formatStr) + ".") % BOOST_CURRENT_FUNCTION % params), boost::str(boost::format("Leaving %s.") % BOOST_CURRENT_FUNCTION)) /* ---------------------------------------------------------------------------- */ /* Implementation/Detail classes, Private API */ /* ---------------------------------------------------------------------------- */ /// The class CLogManager is a global storage for logger objects. class DLL_LINKAGE CLogManager : public boost::noncopyable { public: static CLogManager & get(); void addLogger(CLogger * logger); CLogger * getLogger(const CLoggerDomain & domain); /// Returns a logger or nullptr if no one is registered for the given domain. private: CLogManager(); ~CLogManager(); std::map loggers; mutable boost::mutex mx; static boost::recursive_mutex smx; }; /// The struct LogRecord holds the log message and additional logging information. struct DLL_LINKAGE LogRecord { LogRecord(const CLoggerDomain & domain, ELogLevel::ELogLevel level, const std::string & message) : domain(domain), level(level), message(message), timeStamp(boost::posix_time::second_clock::local_time()), threadId(boost::this_thread::get_id()) { } CLoggerDomain domain; ELogLevel::ELogLevel level; std::string message; boost::posix_time::ptime timeStamp; boost::thread::id threadId; }; /// The class CLogFormatter formats log records. /// /// There are several pattern characters which can be used to format a log record: /// %d = Date/Time /// %l = Log level /// %n = Logger name /// %t = Thread ID /// %m = Message class DLL_LINKAGE CLogFormatter { public: CLogFormatter(); CLogFormatter(const std::string & pattern); void setPattern(const std::string & pattern); const std::string & getPattern() const; std::string format(const LogRecord & record) const; private: std::string pattern; }; /// The interface ILogTarget is used by all log target implementations. It holds /// the abstract method write which sub-classes should implement. class DLL_LINKAGE ILogTarget : public boost::noncopyable { public: virtual ~ILogTarget() { }; virtual void write(const LogRecord & record) = 0; }; /// The class CColorMapping maps a logger name and a level to a specific color. Supports domain inheritance. class DLL_LINKAGE CColorMapping { public: CColorMapping(); void setColorFor(const CLoggerDomain & domain, ELogLevel::ELogLevel level, EConsoleTextColor::EConsoleTextColor color); EConsoleTextColor::EConsoleTextColor getColorFor(const CLoggerDomain & domain, ELogLevel::ELogLevel level) const; private: std::map > map; }; /// The class CLogConsoleTarget is a logging target which writes message to the console. class DLL_LINKAGE CLogConsoleTarget : public ILogTarget { public: explicit CLogConsoleTarget(CConsoleHandler * console); bool isColoredOutputEnabled() const; void setColoredOutputEnabled(bool coloredOutputEnabled); ELogLevel::ELogLevel getThreshold() const; void setThreshold(ELogLevel::ELogLevel threshold); const CLogFormatter & getFormatter() const; void setFormatter(const CLogFormatter & formatter); const CColorMapping & getColorMapping() const; void setColorMapping(const CColorMapping & colorMapping); void write(const LogRecord & record); private: CConsoleHandler * console; ELogLevel::ELogLevel threshold; bool coloredOutputEnabled; CLogFormatter formatter; CColorMapping colorMapping; mutable boost::mutex mx; }; /// The class CLogFileTarget is a logging target which writes messages to a log file. class DLL_LINKAGE CLogFileTarget : public ILogTarget { public: /// Constructs a CLogFileTarget and opens the file designated by filePath. If the append parameter is true, the file /// will be appended to. Otherwise the file designated by filePath will be truncated before being opened. explicit CLogFileTarget(const std::string & filePath, bool append = true); ~CLogFileTarget(); const CLogFormatter & getFormatter() const; void setFormatter(const CLogFormatter & formatter); void write(const LogRecord & record); private: std::ofstream file; CLogFormatter formatter; mutable boost::mutex mx; };