/* * UnitProxy.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #include "StdInc.h" #include "UnitProxy.h" #include "../../LuaStack.h" #include "../../LuaCallWrapper.h" #include "../Registry.h" VCMI_LIB_NAMESPACE_BEGIN namespace scripting { namespace api { namespace battle { VCMI_REGISTER_SCRIPT_API(UnitProxy, "battle.Unit") const std::vector<UnitProxy::CustomRegType> UnitProxy::REGISTER_CUSTOM = { {"getMinDamage", LuaMethodWrapper<Unit, decltype(&IBonusBearer::getMinDamage), &IBonusBearer::getMinDamage>::invoke, false}, {"getMaxDamage", LuaMethodWrapper<Unit, decltype(&IBonusBearer::getMaxDamage), &IBonusBearer::getMaxDamage>::invoke, false}, {"getAttack", LuaMethodWrapper<Unit, decltype(&IBonusBearer::getAttack), &IBonusBearer::getAttack>::invoke, false}, {"getDefense", LuaMethodWrapper<Unit, decltype(&IBonusBearer::getDefense), &IBonusBearer::getDefense>::invoke, false}, {"isAlive", LuaMethodWrapper<Unit, decltype(&Unit::alive), &Unit::alive>::invoke, false}, {"unitId", LuaMethodWrapper<Unit, decltype(&IUnitInfo::unitId), &IUnitInfo::unitId>::invoke, false}, }; } } } VCMI_LIB_NAMESPACE_END