/* * RandomMapTab.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #include "StdInc.h" #include "RandomMapTab.h" #include "CSelectionBase.h" #include "../CGameInfo.h" #include "../CServerHandler.h" #include "../gui/CAnimation.h" #include "../gui/CGuiHandler.h" #include "../widgets/CComponent.h" #include "../widgets/Buttons.h" #include "../widgets/MiscWidgets.h" #include "../widgets/ObjectLists.h" #include "../widgets/TextControls.h" #include "../windows/GUIClasses.h" #include "../windows/InfoWindows.h" #include "../../lib/CGeneralTextHandler.h" #include "../../lib/mapping/CMapInfo.h" #include "../../lib/rmg/CMapGenOptions.h" RandomMapTab::RandomMapTab() { recActions = 0; mapGenOptions = std::make_shared(); OBJ_CONSTRUCTION; background = std::make_shared("RANMAPBK", 0, 6); labelHeadlineBig = std::make_shared(222, 36, FONT_BIG, EAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[738]); labelHeadlineSmall = std::make_shared(222, 56, FONT_SMALL, EAlignment::CENTER, Colors::WHITE, CGI->generaltexth->allTexts[739]); labelMapSize = std::make_shared(104, 97, FONT_SMALL, EAlignment::CENTER, Colors::WHITE, CGI->generaltexth->allTexts[752]); groupMapSize = std::make_shared(0); groupMapSize->pos.y += 81; groupMapSize->pos.x += 158; const std::vector mapSizeBtns = {"RANSIZS", "RANSIZM", "RANSIZL", "RANSIZX"}; addButtonsToGroup(groupMapSize.get(), mapSizeBtns, 0, 3, 47, 198); groupMapSize->setSelected(1); groupMapSize->addCallback([&](int btnId) { auto mapSizeVal = getPossibleMapSizes(); mapGenOptions->setWidth(mapSizeVal[btnId]); mapGenOptions->setHeight(mapSizeVal[btnId]); updateMapInfoByHost(); }); buttonTwoLevels = std::make_shared(Point(346, 81), "RANUNDR", CGI->generaltexth->zelp[202]); buttonTwoLevels->setSelected(true); buttonTwoLevels->addCallback([&](bool on) { mapGenOptions->setHasTwoLevels(on); updateMapInfoByHost(); }); labelGroupForOptions = std::make_shared(FONT_SMALL, EAlignment::TOPLEFT, Colors::WHITE); // Create number defs list std::vector numberDefs; for(int i = 0; i <= 8; ++i) { numberDefs.push_back("RANNUM" + boost::lexical_cast(i)); } const int NUMBERS_WIDTH = 32; const int BTNS_GROUP_LEFT_MARGIN = 67; labelGroupForOptions->add(68, 133, CGI->generaltexth->allTexts[753]); groupMaxPlayers = std::make_shared(0); groupMaxPlayers->pos.y += 153; groupMaxPlayers->pos.x += BTNS_GROUP_LEFT_MARGIN; addButtonsWithRandToGroup(groupMaxPlayers.get(), numberDefs, 1, 8, NUMBERS_WIDTH, 204, 212); groupMaxPlayers->addCallback([&](int btnId) { mapGenOptions->setPlayerCount(btnId); deactivateButtonsFrom(groupMaxTeams.get(), btnId); // deactive some CompOnlyPlayers buttons to prevent total number of players exceeds PlayerColor::PLAYER_LIMIT_I deactivateButtonsFrom(groupCompOnlyPlayers.get(), PlayerColor::PLAYER_LIMIT_I - btnId + 1); validatePlayersCnt(btnId); updateMapInfoByHost(); }); labelGroupForOptions->add(68, 199, CGI->generaltexth->allTexts[754]); groupMaxTeams = std::make_shared(0); groupMaxTeams->pos.y += 219; groupMaxTeams->pos.x += BTNS_GROUP_LEFT_MARGIN; addButtonsWithRandToGroup(groupMaxTeams.get(), numberDefs, 0, 7, NUMBERS_WIDTH, 214, 222); groupMaxTeams->addCallback([&](int btnId) { mapGenOptions->setTeamCount(btnId); updateMapInfoByHost(); }); labelGroupForOptions->add(68, 265, CGI->generaltexth->allTexts[755]); groupCompOnlyPlayers = std::make_shared(0); groupCompOnlyPlayers->pos.y += 285; groupCompOnlyPlayers->pos.x += BTNS_GROUP_LEFT_MARGIN; addButtonsWithRandToGroup(groupCompOnlyPlayers.get(), numberDefs, 0, 7, NUMBERS_WIDTH, 224, 232); groupCompOnlyPlayers->addCallback([&](int btnId) { mapGenOptions->setCompOnlyPlayerCount(btnId); // deactive some MaxPlayers buttons to prevent total number of players exceeds PlayerColor::PLAYER_LIMIT_I deactivateButtonsFrom(groupMaxPlayers.get(), PlayerColor::PLAYER_LIMIT_I - btnId + 1); deactivateButtonsFrom(groupCompOnlyTeams.get(), (btnId == 0 ? 1 : btnId)); validateCompOnlyPlayersCnt(btnId); updateMapInfoByHost(); }); labelGroupForOptions->add(68, 331, CGI->generaltexth->allTexts[756]); groupCompOnlyTeams = std::make_shared(0); groupCompOnlyTeams->pos.y += 351; groupCompOnlyTeams->pos.x += BTNS_GROUP_LEFT_MARGIN; addButtonsWithRandToGroup(groupCompOnlyTeams.get(), numberDefs, 0, 6, NUMBERS_WIDTH, 234, 241); deactivateButtonsFrom(groupCompOnlyTeams.get(), 1); groupCompOnlyTeams->addCallback([&](int btnId) { mapGenOptions->setCompOnlyTeamCount(btnId); updateMapInfoByHost(); }); labelGroupForOptions->add(68, 398, CGI->generaltexth->allTexts[757]); const int WIDE_BTN_WIDTH = 85; groupWaterContent = std::make_shared(0); groupWaterContent->pos.y += 419; groupWaterContent->pos.x += BTNS_GROUP_LEFT_MARGIN; const std::vector waterContentBtns = {"RANNONE", "RANNORM", "RANISLD"}; addButtonsWithRandToGroup(groupWaterContent.get(), waterContentBtns, 0, 2, WIDE_BTN_WIDTH, 243, 246); groupWaterContent->addCallback([&](int btnId) { mapGenOptions->setWaterContent(static_cast(btnId)); updateMapInfoByHost(); }); labelGroupForOptions->add(68, 465, CGI->generaltexth->allTexts[758]); groupMonsterStrength = std::make_shared(0); groupMonsterStrength->pos.y += 485; groupMonsterStrength->pos.x += BTNS_GROUP_LEFT_MARGIN; const std::vector monsterStrengthBtns = {"RANWEAK", "RANNORM", "RANSTRG"}; addButtonsWithRandToGroup(groupMonsterStrength.get(), monsterStrengthBtns, 2, 4, WIDE_BTN_WIDTH, 248, 251, EMonsterStrength::RANDOM, false); groupMonsterStrength->addCallback([&](int btnId) { if(btnId < 0) mapGenOptions->setMonsterStrength(EMonsterStrength::RANDOM); else mapGenOptions->setMonsterStrength(static_cast(btnId)); //value 2 to 4 updateMapInfoByHost(); }); buttonShowRandomMaps = std::make_shared(Point(54, 535), "RANSHOW", CGI->generaltexth->zelp[252]); updateMapInfoByHost(); } void RandomMapTab::updateMapInfoByHost() { if(CSH->isGuest()) return; // Generate header info mapInfo = std::make_shared(); mapInfo->isRandomMap = true; mapInfo->mapHeader = make_unique(); mapInfo->mapHeader->version = EMapFormat::SOD; mapInfo->mapHeader->name = CGI->generaltexth->allTexts[740]; mapInfo->mapHeader->description = CGI->generaltexth->allTexts[741]; mapInfo->mapHeader->difficulty = 1; // Normal mapInfo->mapHeader->height = mapGenOptions->getHeight(); mapInfo->mapHeader->width = mapGenOptions->getWidth(); mapInfo->mapHeader->twoLevel = mapGenOptions->getHasTwoLevels(); // Generate player information mapInfo->mapHeader->players.clear(); int playersToGen = PlayerColor::PLAYER_LIMIT_I; if(mapGenOptions->getPlayerCount() != CMapGenOptions::RANDOM_SIZE) { if(mapGenOptions->getCompOnlyPlayerCount() != CMapGenOptions::RANDOM_SIZE) playersToGen = mapGenOptions->getPlayerCount() + mapGenOptions->getCompOnlyPlayerCount(); else playersToGen = mapGenOptions->getPlayerCount(); } mapInfo->mapHeader->howManyTeams = playersToGen; for(int i = 0; i < playersToGen; ++i) { PlayerInfo player; player.isFactionRandom = true; player.canComputerPlay = true; if(mapGenOptions->getCompOnlyPlayerCount() != CMapGenOptions::RANDOM_SIZE && i >= mapGenOptions->getPlayerCount()) { player.canHumanPlay = false; } else { player.canHumanPlay = true; } player.team = TeamID(i); player.hasMainTown = true; player.generateHeroAtMainTown = true; mapInfo->mapHeader->players.push_back(player); } mapInfoChanged(mapInfo, mapGenOptions); } void RandomMapTab::setMapGenOptions(std::shared_ptr opts) { groupMapSize->setSelected(vstd::find_pos(getPossibleMapSizes(), opts->getWidth())); buttonTwoLevels->setSelected(opts->getHasTwoLevels()); groupMaxPlayers->setSelected(opts->getPlayerCount()); groupMaxTeams->setSelected(opts->getTeamCount()); groupCompOnlyPlayers->setSelected(opts->getCompOnlyPlayerCount()); groupCompOnlyTeams->setSelected(opts->getCompOnlyTeamCount()); groupWaterContent->setSelected(opts->getWaterContent()); groupMonsterStrength->setSelected(opts->getMonsterStrength()); } void RandomMapTab::addButtonsWithRandToGroup(CToggleGroup * group, const std::vector & defs, int nStart, int nEnd, int btnWidth, int helpStartIndex, int helpRandIndex, int randIndex, bool animIdfromBtnId) const { addButtonsToGroup(group, defs, nStart, nEnd, btnWidth, helpStartIndex, animIdfromBtnId); // Buttons are relative to button group, TODO better solution? SObjectConstruction obj__i(group); const std::string RANDOM_DEF = "RANRAND"; group->addToggle(randIndex, std::make_shared(Point(256, 0), RANDOM_DEF, CGI->generaltexth->zelp[helpRandIndex])); group->setSelected(randIndex); } void RandomMapTab::addButtonsToGroup(CToggleGroup * group, const std::vector & defs, int nStart, int nEnd, int btnWidth, int helpStartIndex, bool animIdfromBtnId) const { // Buttons are relative to button group, TODO better solution? SObjectConstruction obj__i(group); int cnt = nEnd - nStart + 1; for(int i = 0; i < cnt; ++i) { auto button = std::make_shared(Point(i * btnWidth, 0), animIdfromBtnId ? defs[i + nStart] : defs[i], CGI->generaltexth->zelp[helpStartIndex + i]); // For blocked state we should use pressed image actually button->setImageOrder(0, 1, 1, 3); group->addToggle(i + nStart, button); } } void RandomMapTab::deactivateButtonsFrom(CToggleGroup * group, int startId) { logGlobal->debug("Blocking buttons from %d", startId); for(auto toggle : group->buttons) { if(auto button = std::dynamic_pointer_cast(toggle.second)) { if(startId == CMapGenOptions::RANDOM_SIZE || toggle.first < startId) { button->block(false); } else { button->block(true); } } } } void RandomMapTab::validatePlayersCnt(int playersCnt) { if(playersCnt == CMapGenOptions::RANDOM_SIZE) { return; } if(mapGenOptions->getTeamCount() >= playersCnt) { mapGenOptions->setTeamCount(playersCnt - 1); groupMaxTeams->setSelected(mapGenOptions->getTeamCount()); } // total players should not exceed PlayerColor::PLAYER_LIMIT_I (8 in homm3) if(mapGenOptions->getCompOnlyPlayerCount() + playersCnt > PlayerColor::PLAYER_LIMIT_I) { mapGenOptions->setCompOnlyPlayerCount(PlayerColor::PLAYER_LIMIT_I - playersCnt); groupCompOnlyPlayers->setSelected(mapGenOptions->getCompOnlyPlayerCount()); } validateCompOnlyPlayersCnt(mapGenOptions->getCompOnlyPlayerCount()); } void RandomMapTab::validateCompOnlyPlayersCnt(int compOnlyPlayersCnt) { if(compOnlyPlayersCnt == CMapGenOptions::RANDOM_SIZE) { return; } if(mapGenOptions->getCompOnlyTeamCount() >= compOnlyPlayersCnt) { int compOnlyTeamCount = compOnlyPlayersCnt == 0 ? 0 : compOnlyPlayersCnt - 1; mapGenOptions->setCompOnlyTeamCount(compOnlyTeamCount); updateMapInfoByHost(); groupCompOnlyTeams->setSelected(compOnlyTeamCount); } } std::vector RandomMapTab::getPossibleMapSizes() { return {CMapHeader::MAP_SIZE_SMALL, CMapHeader::MAP_SIZE_MIDDLE, CMapHeader::MAP_SIZE_LARGE, CMapHeader::MAP_SIZE_XLARGE}; }