/* * Goals.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once #include "lib/VCMI_Lib.h" #include "Behavior.h" #include "../AIUtility.h" class RecruitHeroBehavior : public Behavior { public: RecruitHeroBehavior() { } virtual Goals::TGoalVec getTasks() override; virtual std::string toString() const override; };