# Flaggable objects Flaggable object are those that can be captured by a visiting hero. H3 examples are mines, dwellings, or lighthouse. Currently, it is possible to make flaggable objects that provide player with: - Any [Bonus](Bonus_Format.md) supported by bonus system - Daily resources income (wood, ore, gold, etc) ## Format description ```json { "baseObjectName" : { "name" : "Object name", "handler" : "flaggable", "types" : { "objectName" : { // Text for message that player will get on capturing this object with a hero // Alternatively, it is possible to reuse existing string from H3 using form '@core.advevent.69' "onVisit" : "{Object Name}\r\n\r\nText of messages that player will see on visit.", // List of bonuses that will be granted to player that owns this object "bonuses" : { "firstBonus" : { BONUS FORMAT }, "secondBonus" : { BONUS FORMAT }, }, // Resources that will be given to owner on every day "dailyIncome" : { "wood" : 2, "ore" : 2, "gold" : 1000 } } } } } ```