/* * CHealthTest.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #include "StdInc.h" #include #include "../../lib/CStack.h" class CUnitHealthInfoMock : public IUnitHealthInfo { public: CUnitHealthInfoMock(): maxHealth(123), baseAmount(300) {} int32_t maxHealth; int32_t baseAmount; int32_t unitMaxHealth() const override { return maxHealth; }; int32_t unitBaseAmount() const override { return baseAmount; }; }; static void checkTotal(const CHealth & health, const CUnitHealthInfoMock & mock) { BOOST_CHECK_EQUAL(health.total(), mock.maxHealth * mock.baseAmount); } static void checkEmptyHealth(const CHealth & health, const CUnitHealthInfoMock & mock) { checkTotal(health, mock); BOOST_CHECK_EQUAL(health.getCount(), 0); BOOST_CHECK_EQUAL(health.getFirstHPleft(), 0); BOOST_CHECK_EQUAL(health.getResurrected(), 0); BOOST_CHECK_EQUAL(health.available(), 0); } static void checkFullHealth(const CHealth & health, const CUnitHealthInfoMock & mock) { checkTotal(health, mock); BOOST_CHECK_EQUAL(health.getCount(), mock.baseAmount); BOOST_CHECK_EQUAL(health.getFirstHPleft(), mock.maxHealth); BOOST_CHECK_EQUAL(health.getResurrected(), 0); BOOST_CHECK_EQUAL(health.available(), mock.maxHealth * mock.baseAmount); } static void checkDamage(CHealth & health, const int32_t initialDamage, const int32_t expectedDamage) { int32_t damage = initialDamage; health.damage(damage); BOOST_CHECK_EQUAL(damage, expectedDamage); } static void checkNormalDamage(CHealth & health, const int32_t initialDamage) { checkDamage(health, initialDamage, initialDamage); } static void checkNoDamage(CHealth & health, const int32_t initialDamage) { checkDamage(health, initialDamage, 0); } static void checkHeal(CHealth & health, EHealLevel level, EHealPower power, const int32_t initialHeal, const int32_t expectedHeal) { int32_t heal = initialHeal; health.heal(heal, level, power); BOOST_CHECK_EQUAL(heal, expectedHeal); } BOOST_AUTO_TEST_SUITE(CHealthTest_Suite) BOOST_AUTO_TEST_CASE(empty) { CUnitHealthInfoMock uhi; CHealth health(&uhi); checkEmptyHealth(health, uhi); health.init(); checkFullHealth(health, uhi); health.reset(); checkEmptyHealth(health, uhi); } BOOST_AUTO_TEST_CASE(damage) { CUnitHealthInfoMock uhi; CHealth health(&uhi); health.init(); checkNormalDamage(health, 0); checkFullHealth(health, uhi); checkNormalDamage(health, uhi.maxHealth - 1); BOOST_CHECK_EQUAL(health.getCount(), uhi.baseAmount); BOOST_CHECK_EQUAL(health.getFirstHPleft(), 1); BOOST_CHECK_EQUAL(health.getResurrected(), 0); checkNormalDamage(health, 1); BOOST_CHECK_EQUAL(health.getCount(), uhi.baseAmount - 1); BOOST_CHECK_EQUAL(health.getFirstHPleft(), uhi.maxHealth); BOOST_CHECK_EQUAL(health.getResurrected(), 0); checkNormalDamage(health, uhi.maxHealth * (uhi.baseAmount - 1)); checkEmptyHealth(health, uhi); checkNoDamage(health, 1337); checkEmptyHealth(health, uhi); } BOOST_AUTO_TEST_CASE(heal) { CUnitHealthInfoMock uhi; CHealth health(&uhi); health.init(); checkNormalDamage(health, 99); BOOST_CHECK_EQUAL(health.getCount(), uhi.baseAmount); BOOST_CHECK_EQUAL(health.getFirstHPleft(), uhi.maxHealth-99); BOOST_CHECK_EQUAL(health.getResurrected(), 0); checkHeal(health, EHealLevel::HEAL, EHealPower::PERMANENT, 9, 9); BOOST_CHECK_EQUAL(health.getCount(), uhi.baseAmount); BOOST_CHECK_EQUAL(health.getFirstHPleft(), uhi.maxHealth-90); BOOST_CHECK_EQUAL(health.getResurrected(), 0); checkHeal(health, EHealLevel::RESURRECT, EHealPower::ONE_BATTLE, 40, 40); BOOST_CHECK_EQUAL(health.getCount(), uhi.baseAmount); BOOST_CHECK_EQUAL(health.getFirstHPleft(), uhi.maxHealth-50); BOOST_CHECK_EQUAL(health.getResurrected(), 0); checkHeal(health, EHealLevel::OVERHEAL, EHealPower::PERMANENT, 50, 50); checkFullHealth(health, uhi); } BOOST_AUTO_TEST_SUITE_END()