/* * IMarket.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once #include "../networkPacks/TradeItem.h" #include "../constants/Enumerations.h" #include "../CArtHandler.h" VCMI_LIB_NAMESPACE_BEGIN class DLL_LINKAGE IMarket : public virtual Serializeable { public: class CArtifactSetAltar : public CArtifactSet { public: ArtBearer::ArtBearer bearerType() const override {return ArtBearer::ALTAR;}; }; virtual ObjectInstanceID getObjInstanceID() const = 0; // The market is always an object on the map virtual int getMarketEfficiency() const = 0; virtual bool allowsTrade(const EMarketMode mode) const; virtual int availableUnits(const EMarketMode mode, const int marketItemSerial) const; //-1 if unlimited virtual std::vector availableItemsIds(const EMarketMode mode) const; void addMarketMode(const EMarketMode mode); void addMarketMode(const std::set & modes); void removeMarketMode(const EMarketMode mode); void removeMarketMode(const std::set & modes); void removeAllMarketModes(); std::set availableModes() const; std::shared_ptr getArtifactsStorage() const; bool getOffer(int id1, int id2, int &val1, int &val2, EMarketMode mode) const; //val1 - how many units of id1 player has to give to receive val2 units template void serialize(Handler & h) { h & marketModes; if(vstd::contains(marketModes, EMarketMode::ARTIFACT_EXP)) { if (!h.saving) altarArtifactsStorage = std::make_shared(); h & *altarArtifactsStorage; } } template void serializeArtifactsAltar(Handler & h) { h & *altarArtifactsStorage; } private: std::shared_ptr altarArtifactsStorage; std::set marketModes; }; VCMI_LIB_NAMESPACE_END