ArmyWidgetArmy settings部队设置Wide formation松散队形Tight formation紧凑队形EventSettingsForm窗体Timed events计时事件Add添加Remove移除New event新事件GeneralSettingsForm窗体Map name地图名称Map description地图描述Author作者Author contact (e.g. email)作者联系方式(例如电子邮件)Map Creation Time地图创建时间Map Version地图版本Limit maximum heroes level限制英雄最大等级Difficulty难度GeneratorProgressGenerating map生成地图中HeroSkillsWidgetHero skills英雄技能TextLabel文本标签Add添加Remove移除Skill技能Level等级Customize skills自定义技能HeroSpellWidgetSpells魔法Customize spells自定义魔法Level 11级Level 22级Level 33级Level 44级Level 55级LoseConditionsForm窗体Defeat message失败信息7 days without town无城镇超过7天Parameters参数No special loss没有特殊失败条件Lose castle失去城镇Lose hero失去英雄Time expired超过时限Days without town无城镇超过特定天数MainWindowVCMI Map EditorVCMI地图编辑器File文件Map地图Edit编辑View视图Player玩家Toolbar工具栏Minimap小地图Map Objects View地图物体视图Browser浏览器Inspector检视器Property属性Value值Tools工具Painting绘制Terrains地形Roads道路Rivers河流Preview预览Open打开Save保存New新建Save as...另存为Ctrl+Shift+SCtrl+Shift+SU/G地上/地下View underground查看地下Pass可通行Cut剪切Copy复制Paste粘贴Fill填充Fills the selection with obstacles填充障碍物到选定区域Grid网格General通用Map title and description地图标题与描述Players settings玩家设置Undo撤销Redo重做Erase擦除Neutral中立Validate有效性验证Update appearance更新外观Recreate obstacles重建障碍物Player 1玩家1Player 2玩家2Player 3玩家3Player 4玩家4Player 5玩家5Player 6玩家6Player 7玩家7Player 8玩家8Export as...导出为Translations翻译Ctrl+TCtrl+Th3m converterh3m转换器Lock锁定Lock objects on map to avoid unnecessary changes锁定地图上的物体防止误操作Ctrl+LCtrl+LUnlock解锁Unlock all objects on the map解锁地图上的所有物体Ctrl+Shift+LCtrl+Shift+LZoom in放大Ctrl+=Ctrl+=Zoom out缩小Ctrl+-Ctrl+-Zoom reset重置缩放Ctrl+Shift+=Ctrl+Shift+=Confirmation确认Unsaved changes will be lost, are you sure?未保存的改动会丢失,你确定要这么做吗?Open map打开地图All supported maps (*.vmap *.h3m);;VCMI maps(*.vmap);;HoMM3 maps(*.h3m)所有支持的地图类型(*.vmap *.h3m);;VCMI地图(*.vmap);;英雄无敌3地图(*.h3m)Save map保存地图VCMI maps (*.vmap)VCMI地图(*.vmap)Type类型View surface查看地上No objects selected未选择任何物体This operation is irreversible. Do you want to continue?此操作无法被撤销,你确定要继续么?Errors occurred. %1 objects were not updated发生错误!%1 物体未完成更新Save to image保存为图片Select maps to convert选择待转换的地图HoMM3 maps(*.h3m)英雄无敌3地图文件(*.h3m)Choose directory to save converted maps选择保存转换地图的目录Operation completed操作完成Successfully converted %1 maps成功转换 %1 地图Failed to convert the map. Abort operation转换地图失败,操作终止MapSettingsMap settings地图设置General通用Mods模组Events事件Victory胜利条件Loss失败Timed计时器Rumors传闻Abilities能力Spells魔法Artifacts宝物Heroes英雄Ok确定MapViewCan't place object无法放置物体MessageWidgetMessage消息ModSettingsForm窗体Mandatory mods to play this map地图依赖的模组Mod name模组名称Version版本Automatic assignment自动分配Set required mods based on objects placed on the map. This method may cause problems if you have customized rewards, garrisons, etc from mods按照放置在地图上的物体设置依赖模组,如果你设置了模组相关的奖励、部队等,可能会出现问题。Map objects mods地图物体使用的模组Set all mods having a game content as mandatory将游戏用到的全部模组设置为依赖Full content mods所有模组PlayerParamsHuman/CPU人类/电脑CPU only仅电脑可用Team队伍Main town主城Color颜色......Random faction随机种族Generate hero at main在主城生成英雄(default)(默认)Player ID: %1玩家ID: %1PlayerSettingsPlayer settings玩家设置Players玩家11Ok确定PortraitWidgetPortrait头像......Default默认QObjectBeginner初级Advanced中级Expert高级Compliant屈服的Friendly友善的Aggressive好斗的Hostile有敌意的Savage野蛮的No patrol无巡逻%n tile(s)%n格neutral中立UNFLAGGABLE没有旗帜Can't place object无法放置物体There can only be one grail object on the map.只能放置一个神器在地图上。Hero %1 cannot be created as NEUTRAL.英雄 %1 无法在中立阵营被创建。QuestWidgetMission goal任务目标Day of week每周天数Days passed起始天数Hero level英雄等级Hero experience英雄经验Spell points魔法值%%Kill hero/monster击败英雄/怪物......Primary skills主属性Attack攻击力Defence防御力Spell power力量Knowledge知识Resources资源Artifacts宝物Spells魔法Skills技能Creatures生物Add添加Remove移除Heroes英雄Hero classes英雄类型Players玩家None无Day %1第 %1 日RewardsWidgetRewards奖励Add添加Remove移除Visit mode访问模式Select mode选择模式On select text选择时展示的文本Can refuse可以拒绝Reset parameters重置参数Period周期 days 天Reset visitors重置访问者Reset rewards重置奖励Window type窗口类型Event info事件信息Message to be displayed on granting of this reward给予奖励时展示的文本Reward奖励Hero level英雄等级Hero experience英雄经验Spell points魔法值%%Overflow溢出Movement移动力Remove object移除物体Primary skills主属性Attack攻击力Defence防御力Spell power力量Knowledge知识Resources资源Artifacts宝物Spells魔法Skills技能Creatures生物Bonuses状态Duration持续时间Type类型Value值Cast施法Cast an adventure map spell在冒险地图施放法术Spell魔法Magic school level法术等级Limiter限制Day of week每周天数Days passed起始天数Heroes英雄Hero classes英雄类型Players玩家None无Day %1%1 天Reward %1奖励 %1RumorSettingsForm窗体Tavern rumors酒馆传闻Add添加Remove移除New rumor新传闻TimedEventTimed event计时事件Event name事件名Type event message text输入事件信息文本affects human人类玩家生效affects AIAI玩家生效Day of first occurrence首次发生天数Repeat after (0 = no repeat)重复周期 (0 = 不重复)Affected players生效玩家Resources资源type类型qty数量Ok确定TownBuildingsWidgetBuildings建筑Build all建造所有建筑Demolish all拆除所有建筑Enable all允许所有建筑Disable all禁止所有建筑Type类型Enabled已允许Built已建造TownEventDialogTown event城镇事件General通用Event name事件名Type event message text输入事件信息文本Day of first occurrence首次发生天数Repeat after (0 = no repeat)重复周期 (0 = 不重复)Affected players生效玩家affects human人类玩家生效affects AIAI玩家生效Resources资源Buildings建筑Creatures生物OK确定Creature level %1 / Creature level %1 Upgrade%1级生物 / 升级后的%1级生物Day %1 - %2%1 - %2 日TownEventsWidgetTown events城镇事件Timed events计时事件Add添加Remove移除Day %1 - %2%1 - %2 日New event新事件TownSpellsWidgetSpells魔法Customize spells自定义魔法Level 11级Spell that may appear in mage guild允许出现在魔法行会的魔法Spell that must appear in mage guild必须出现在魔法行会的魔法Level 22级Level 33级Level 44级Level 55级TranslationsMap translations地图翻译Language语言Supported已支持String ID字符串标识Text文本Remove translation移除翻译Default language cannot be removed默认语言无法被移除All existing text records for this language will be removed. Continue?此语言的所有文本记录将被移除,确定继续吗?ValidatorMap validation results地图验证结果Map is not loaded未加载地图No factions allowed for player %1玩家 %1 没有可使用的种族No players allowed to play this map该地图未设置任何玩家Map is allowed for one player and cannot be started该地图只有一个玩家,无法开始游戏No human players allowed to play this map该地图缺少人类玩家Armored instance %1 is UNFLAGGABLE but must have NEUTRAL or player owner部队实例 %1 没有旗帜,需要设置为中立或任一玩家所有Object %1 is assigned to non-playable player %2物体 %1 属于无法游戏的玩家 %2Spell scroll %1 doesn't have instance assigned and must be removed魔法卷轴 %1 没有分配任何实例,需要被移除Artifact %1 is prohibited by map settings宝物 %1 被地图设置禁止Player %1 has no towns and heroes assigned玩家 %1 没有分配任何城镇或英雄Prison %1 must be a NEUTRAL监狱 %1 需要为中立Hero %1 must have an owner英雄 %1 需要有一个所有者Hero %1 is prohibited by map settings英雄 %1 被地图设置禁止Hero %1 has duplicate on map英雄 %1 在地图上有多个Hero %1 has an empty type and must be removed英雄 %1 属于空类型,必须移除Spell scroll %1 is prohibited by map settings魔法卷轴 %1 被地图设置禁止Player %1 doesn't have any starting town玩家 %1 没有一座起始城镇Map name is not specified地图名字为空Map description is not specified地图描述为空Map contains object from mod "%1", but doesn't require it地图包含模组 %1 的物体,但没有声明依赖该模组Exception occurs during validation: %1在验证地图期间发生异常:%1Unknown exception occurs during validation在验证地图期间发生未知异常VictoryConditionsForm窗体Victory message胜利信息Only for human players仅人类玩家有效Allow standard victory允许常规胜利Parameters参数No special victory无特殊胜利条件Capture artifact获取宝物Hire creatures雇佣生物Accumulate resources获得资源Construct building建造神器Capture town占领城镇Defeat hero击败英雄Transport artifact运送宝物Kill monster击杀怪物WindowNewMapCreate new map创建新地图Map size地图大小Two level map双层地图Height高度Width宽度XL (144x144)特大(144x144)Random map随机地图Players玩家00Human/Computer人类/电脑S (36x36)小 (36x36)M (72x72)中 (72x72)L (108x108)大 (108x108)H (180x180)特大 (180x180)XH (216x216)巨大 (216x216)G (252x252)超巨 (252x252)Random随机Computer only仅电脑可用Human teams人类队伍Computer teams电脑队伍Monster strength怪物强度Weak弱Normal普通Strong强Water content水域None无Islands岛屿Roads道路Dirt泥土Gravel砂砾Cobblestone鹅卵石Template模版Custom seed自定义种子Generate random map生成随机地图Ok确定Cancel取消No template缺少模版No template for parameters specified. Random map cannot be generated.未指定任一模版作为参数,随机地图无法生成。RMG failure随机地图生成失败mainFilepath of the map to open.要打开的地图所在的文件路径。Extract original H3 archives into a separate folder.将原始H3文件解压到特定目录。From an extracted archive, it Splits TwCrPort, CPRSMALL, FlagPort, ITPA, ITPt, Un32 and Un44 into individual PNG's.数据文件解压后,将TwCrPort, CPRSMALL, FlagPort, ITPA, ITPt, Un32 und Un44切分为独立的PNG文件。From an extracted archive, Converts single Images (found in Images folder) from .pcx to png.数据文件解压后,将每一张图片(Images目录)从pcx格式转化为png格式。Delete original files, for the ones split / converted.当切分/转换完成后,原始文件将被删除。