/* * OptionsTabBase.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #include "StdInc.h" #include "OptionsTabBase.h" #include "CSelectionBase.h" #include "../widgets/ComboBox.h" #include "../widgets/Slider.h" #include "../widgets/TextControls.h" #include "../CServerHandler.h" #include "../CGameInfo.h" #include "../../lib/StartInfo.h" #include "../../lib/MetaString.h" #include "../../lib/CGeneralTextHandler.h" OptionsTabBase::OptionsTabBase(const JsonPath & configPath) { recActions = 0; addCallback("setTimerPreset", [&](int index){ if(!variables["timerPresets"].isNull()) { auto tpreset = variables["timerPresets"].Vector().at(index).Vector(); TurnTimerInfo tinfo; tinfo.baseTimer = tpreset.at(0).Integer() * 1000; tinfo.turnTimer = tpreset.at(1).Integer() * 1000; tinfo.battleTimer = tpreset.at(2).Integer() * 1000; tinfo.creatureTimer = tpreset.at(3).Integer() * 1000; CSH->setTurnTimerInfo(tinfo); } }); addCallback("setSimturnDuration", [&](int index){ SimturnsInfo info; info.optionalTurns = index; CSH->setSimturnsInfo(info); }); //helper function to parse string containing time to integer reflecting time in seconds //assumed that input string can be modified by user, function shall support user's intention // normal: 2:00, 12:30 // adding symbol: 2:005 -> 2:05, 2:305 -> 23:05, // adding symbol (>60 seconds): 12:095 -> 129:05 // removing symbol: 129:0 -> 12:09, 2:0 -> 0:20, 0:2 -> 0:02 auto parseTimerString = [](const std::string & str) -> int { auto sc = str.find(":"); if(sc == std::string::npos) return str.empty() ? 0 : std::stoi(str); auto l = str.substr(0, sc); auto r = str.substr(sc + 1, std::string::npos); if(r.length() == 3) //symbol added { l.push_back(r.front()); r.erase(r.begin()); } else if(r.length() == 1) //symbol removed { r.insert(r.begin(), l.back()); l.pop_back(); } else if(r.empty()) r = "0"; int sec = std::stoi(r); if(sec >= 60) { if(l.empty()) //9:00 -> 0:09 return sec / 10; l.push_back(r.front()); //0:090 -> 9:00 r.erase(r.begin()); } else if(l.empty()) return sec; return std::stoi(l) * 60 + std::stoi(r); }; addCallback("parseAndSetTimer_base", [parseTimerString](const std::string & str){ int time = parseTimerString(str) * 1000; if(time >= 0) { TurnTimerInfo tinfo = SEL->getStartInfo()->turnTimerInfo; tinfo.baseTimer = time; CSH->setTurnTimerInfo(tinfo); } }); addCallback("parseAndSetTimer_turn", [parseTimerString](const std::string & str){ int time = parseTimerString(str) * 1000; if(time >= 0) { TurnTimerInfo tinfo = SEL->getStartInfo()->turnTimerInfo; tinfo.turnTimer = time; CSH->setTurnTimerInfo(tinfo); } }); addCallback("parseAndSetTimer_battle", [parseTimerString](const std::string & str){ int time = parseTimerString(str) * 1000; if(time >= 0) { TurnTimerInfo tinfo = SEL->getStartInfo()->turnTimerInfo; tinfo.battleTimer = time; CSH->setTurnTimerInfo(tinfo); } }); addCallback("parseAndSetTimer_creature", [parseTimerString](const std::string & str){ int time = parseTimerString(str) * 1000; if(time >= 0) { TurnTimerInfo tinfo = SEL->getStartInfo()->turnTimerInfo; tinfo.creatureTimer = time; CSH->setTurnTimerInfo(tinfo); } }); const JsonNode config(configPath); build(config); //set timers combo box callbacks if(auto w = widget("timerModeSwitch")) { w->onConstructItems = [&](std::vector & curItems){ if(variables["timers"].isNull()) return; for(auto & p : variables["timers"].Vector()) { curItems.push_back(&p); } }; w->onSetItem = [&](const void * item){ if(item) { if(auto * tObj = reinterpret_cast(item)) { for(auto wname : (*tObj)["hideWidgets"].Vector()) { if(auto w = widget(wname.String())) w->setEnabled(false); } for(auto wname : (*tObj)["showWidgets"].Vector()) { if(auto w = widget(wname.String())) w->setEnabled(true); } if((*tObj)["default"].isVector()) { TurnTimerInfo tinfo; tinfo.baseTimer = (*tObj)["default"].Vector().at(0).Integer() * 1000; tinfo.turnTimer = (*tObj)["default"].Vector().at(1).Integer() * 1000; tinfo.battleTimer = (*tObj)["default"].Vector().at(2).Integer() * 1000; tinfo.creatureTimer = (*tObj)["default"].Vector().at(3).Integer() * 1000; CSH->setTurnTimerInfo(tinfo); } } redraw(); } }; w->getItemText = [this](int idx, const void * item){ if(item) { if(auto * tObj = reinterpret_cast(item)) return readText((*tObj)["text"]); } return std::string(""); }; w->setItem(0); } } void OptionsTabBase::recreate() { //Simultaneous turns if(auto turnSlider = widget("labelSimturnsDurationValue")) turnSlider->scrollTo(SEL->getStartInfo()->simturnsInfo.optionalTurns); if(auto w = widget("labelSimturnsDurationValue")) { MetaString message; message.appendRawString("Simturns: up to %d days"); message.replaceNumber(SEL->getStartInfo()->simturnsInfo.optionalTurns); w->setText(message.toString()); } const auto & turnTimerRemote = SEL->getStartInfo()->turnTimerInfo; //classic timer if(auto turnSlider = widget("sliderTurnDuration")) { if(!variables["timerPresets"].isNull() && !turnTimerRemote.battleTimer && !turnTimerRemote.creatureTimer && !turnTimerRemote.baseTimer) { for(int idx = 0; idx < variables["timerPresets"].Vector().size(); ++idx) { auto & tpreset = variables["timerPresets"].Vector()[idx]; if(tpreset.Vector().at(1).Integer() == turnTimerRemote.turnTimer / 1000) { turnSlider->scrollTo(idx); if(auto w = widget("labelTurnDurationValue")) w->setText(CGI->generaltexth->turnDurations[idx]); } } } } //chess timer auto timeToString = [](int time) -> std::string { std::stringstream ss; ss << time / 1000 / 60 << ":" << std::setw(2) << std::setfill('0') << time / 1000 % 60; return ss.str(); }; if(auto ww = widget("chessFieldBase")) ww->setText(timeToString(turnTimerRemote.baseTimer), false); if(auto ww = widget("chessFieldTurn")) ww->setText(timeToString(turnTimerRemote.turnTimer), false); if(auto ww = widget("chessFieldBattle")) ww->setText(timeToString(turnTimerRemote.battleTimer), false); if(auto ww = widget("chessFieldCreature")) ww->setText(timeToString(turnTimerRemote.creatureTimer), false); if(auto w = widget("timerModeSwitch")) { if(turnTimerRemote.battleTimer || turnTimerRemote.creatureTimer || turnTimerRemote.baseTimer) { if(auto turnSlider = widget("sliderTurnDuration")) if(turnSlider->isActive()) w->setItem(1); } } }