/* * CArtifactsOfHeroAltar.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once #include "CArtifactsOfHeroBase.h" #include "../../lib/CArtHandler.h" class CArtifactsOfHeroAltar : public CArtifactsOfHeroBase { public: std::set artifactsOnAltar; ArtifactPosition pickedArtFromSlot; CArtifactFittingSet visibleArtSet; CArtifactsOfHeroAltar(const Point & position); void setHero(const CGHeroInstance * hero) override; void updateWornSlots() override; void updateBackpackSlots() override; void scrollBackpack(int offset) override; void pickUpArtifact(CHeroArtPlace & artPlace); void swapArtifacts(const ArtifactLocation & srcLoc, const ArtifactLocation & dstLoc); void pickedArtMoveToAltar(const ArtifactPosition & slot); void deleteFromVisible(const CArtifactInstance * artInst); };