ACLOCAL_AMFLAGS = -I aclocal/m4 EXTRA_DIST = aclocal/m4 #bin_PROGRAMS = vcmi #vcmi_LDADD = $(BOOST_SYSTEM_LIB) $(BOOST_FILESYSTEM_LIB) $(BOOST_THREAD_LIB) AM_CXXFLAGS = $(BOOST_CPPFLAGS) SUBDIRS = lib client server #vcmi_SOURCES = \ # AdventureMapButton.cpp CGameState.cpp \ # AdventureMapButton.h CGameState.h global.h \ # AI_Base.h CHeroWindow.cpp int3.h \ # CAdvmapInterface.cpp CHeroWindow.h map.cpp \ # CAdvmapInterface.h CLua.cpp map.h \ # CBattleInterface.cpp CLua.h mapHandler.cpp \ # CBattleInterface.h CLuaHandler.cpp mapHandler.h \ # CCallback.cpp CLuaHandler.h nodrze.h \ # CCallback.h CMessage.cpp SDL_Extensions.cpp \ # CCastleInterface.cpp CMessage.h SDL_Extensions.h \ # CCastleInterface.h CMT.cpp SDL_framerate.cpp \ # CConsoleHandler.cpp SDL_framerate.h \ # CConsoleHandler.h CPathfinder.cpp \ # CCursorHandler.cpp CPathfinder.h \ # CCursorHandler.h CPlayerInterface.cpp StartInfo.h \ # CGameInfo.cpp CPlayerInterface.h stdafx.cpp \ # CGameInfo.h CPreGame.cpp stdafx.h \ # CGameInterface.cpp CPreGame.h tchar_amigaos4.h \ # CGameInterface.h timeHandler.h \ # hch/CAbilityHandler.cpp hch/CDefObjInfoHandler.cpp \ # hch/CAbilityHandler.h hch/CDefObjInfoHandler.h \ # hch/CAmbarCendamo.cpp hch/CGeneralTextHandler.cpp \ # hch/CAmbarCendamo.h hch/CGeneralTextHandler.h \ # hch/CArtHandler.cpp hch/CHeroHandler.cpp hch/CSndHandler.cpp \ # hch/CArtHandler.h hch/CHeroHandler.h hch/CSndHandler.h \ # hch/CBuildingHandler.cpp hch/CLodHandler.cpp hch/CSpellHandler.cpp \ # hch/CBuildingHandler.h hch/CLodHandler.h hch/CSpellHandler.h \ # hch/CMusicHandler.cpp hch/CTownHandler.cpp \ # hch/CMusicHandler.h hch/CTownHandler.h \ # hch/CCreatureHandler.cpp hch/CObjectHandler.cpp hch/CVideoHandler.cpp \ # hch/CCreatureHandler.h hch/CObjectHandler.h hch/CVideoHandler.h \ # hch/CDefHandler.cpp hch/CPreGameTextHandler.cpp \ # hch/CDefHandler.h hch/CPreGameTextHandler.h \ #client/CBitmapHandler.cpp client/CCreatureAnimation.cpp client/Client.cpp client/Graphics.cpp \ #client/CBitmapHandler.h client/CCreatureAnimation.h client/Client.h client/Graphics.h \ #lib/VCMI_Lib.h lib/VCMI_Lib.cpp \ # server/CScriptCallback.h server/CScriptCallback.cpp \ # lib/Connection.cpp lib/Connection.h \ # CThreadHelper.cpp CThreadHelper.h # #