/* * IBonusTypeHandler.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once class IBonusBearer; struct Bonus; ///High level interface for BonusTypeHandler class IBonusTypeHandler { public: virtual ~IBonusTypeHandler(){}; virtual std::string bonusToString(const Bonus *bonus, const IBonusBearer *bearer, bool description) const = 0; virtual std::string bonusToGraphics(const Bonus *bonus) const = 0; };