/* * CampaignHandler.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once #include "CampaignState.h" // Convenience include - not required for build, but required for any user of CampaignHandler #include "../filesystem/ResourcePath.h" VCMI_LIB_NAMESPACE_BEGIN class DLL_LINKAGE CampaignHandler { static std::string readLocalizedString(CampaignHeader & target, CBinaryReader & reader, std::string filename, std::string modName, std::string encoding, std::string identifier); static std::string readLocalizedString(CampaignHeader & target, std::string text, std::string filename, std::string modName, std::string identifier); static void readCampaign(Campaign * target, const std::vector & stream, std::string filename, std::string modName, std::string encoding); //parsers for VCMI campaigns (*.vcmp) static void readHeaderFromJson(CampaignHeader & target, JsonNode & reader, std::string filename, std::string modName, std::string encoding); static CampaignScenario readScenarioFromJson(JsonNode & reader); static CampaignTravel readScenarioTravelFromJson(JsonNode & reader); //parsers for original H3C campaigns static void readHeaderFromMemory(CampaignHeader & target, CBinaryReader & reader, std::string filename, std::string modName, std::string encoding); static CampaignScenario readScenarioFromMemory(CBinaryReader & reader, CampaignHeader & header); static CampaignTravel readScenarioTravelFromMemory(CBinaryReader & reader, CampaignVersion version); /// returns h3c split in parts. 0 = h3c header, 1-end - maps (binary h3m) /// headerOnly - only header will be decompressed, returned vector wont have any maps static std::vector> getFile(std::unique_ptr file, const std::string & filename, bool headerOnly); static VideoPath prologVideoName(ui8 index); static AudioPath prologMusicName(ui8 index); static AudioPath prologVoiceName(ui8 index); static constexpr auto VCMP_HEADER_FILE_NAME = "header.json"; public: static std::unique_ptr getHeader( const std::string & name); //name - name of appropriate file static std::shared_ptr getCampaign(const std::string & name); //name - name of appropriate file }; VCMI_LIB_NAMESPACE_END