/* * CPuzzleWindow.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once #include "CWindowObject.h" #include "../../lib/int3.h" class CLabel; class CButton; class CResDataBar; class PuzzleMapView; /// Puzzle screen which gets uncovered when you visit obilisks class CPuzzleWindow : public CWindowObject { private: int3 grailPos; std::shared_ptr mapView; std::shared_ptr logo; std::shared_ptr title; std::shared_ptr quitb; std::shared_ptr resDataBar; std::vector> piecesToRemove; std::vector> visiblePieces; ui8 currentAlpha; public: void showAll(SDL_Surface * to) override; void show(SDL_Surface * to) override; CPuzzleWindow(const int3 & grailPos, double discoveredRatio); };